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cetana mods ([personal profile] citta) wrote in [community profile] cetana2019-11-03 02:39 pm

november dungeon.

NOVEMBER DUNGEON

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11/3 Lockdown

    When midnight arrives, all light in town disappears save for the sliver of the moon overhead, signifying the start of Lockdown. With the darkness comes cold winds, howling and rattling the windows around town, the gale unavoidable by anybody outside. For some, they've just opened their eyes to stare up at the stone walls of the castle ruins, a silk omamori by their side stating their preferred name and Arcana. Others have been in Hirajiro for several months and know that following the wind brings them to a new dungeon. The gust weaves in and out between the buildings, streaming up the stairs of the shrine in the forest and towards the back where the honden stands. Regardless of where you come from, the doors are open, and the wind gently nudges you across the threshold of the dungeon.

Dungeon Main Hub

    Inside, a short set of stairs leads down into a dark, empty hallway, meandering and liable to stub toes unless you have a source of light. With electronics non-functioning during Lockdown, you may have to rely on your Persona: summoning is as easy as touching your omamori and willing the Persona into existence, the shadow beneath your feet disappearing and taking the form of the Persona, its presence lighting up the room. Eventually, you come across an archway, a large open space past it that's a perfect circle with a dozen archways total lining the wall. The moment you step inside, your Persona disappears, both it and your powers sealed.

    There are dozens of people inside, lost and confused, unfamiliar filtering out of each of the other eleven arches. There are no Shadows, only people— until someone towards the center of the pack lets out a cry of pain, a short boy dropping to one knee and clutching his side. Before him stands a girl, calm on her face, knife in her hand dripping with blood, her blue eyes slowly taking on a golden hue. "I'm fine! I'll hold the line!" the boy shouts behind him, staggering to his feet and raising a fist with the hand not stanching the blood at his side. "You turn back and call the rest of the team for reinforcement!" An older boy turns around to the arch he'd come from, but the way is blocked by an invisible wall. Attempting to exit through any other arch produce the same result: each arch is a barrier allowing people to enter, but none to leave. The girl is sent reeling with one punch from the first boy, and the second causes her to fall apart into black sludge, dropping a fragment of a gemstone that the boy crushes beneath his heel. He looks around at all the strangers in the room, sets his jaw and gestures to his partner. "...It's just you and me, then. We can take these Shadows, even without our Personas."

    In this room of strangers with sealed powers, where you can't be sure who's a Shadow and who's a Persona user, the only people you can trust are those who came in with you, who arrived at the castle same as you did, lived with you for months, and fought through Shadows and dungeons by your side as a team. Whether you try to talk it out and risk getting stabbed in the gut with your defense down, or if you just duke it out with everybody to see who falls apart like a Shadow and who hits the ground like a real person, you need to identify and defeat five Shadows, keeping or destroying the gemstone fragments, before the invisible walls drop and allow exit through any of the dozen arches. The longer you stay, more Shadows crop up to replace those who have left; there is no end to them.

    Once outside the central room, your powers work again. Returning through the exit you arrived by leads out of the dungeon to the shrine, but at the end of all the other passageways stand a literal door. Sometimes the door looks brand new, with a lacquer shine and golden doorknob, while other times it's a plain door with chipped paint and peeling wood. Both knobs turn easily, silent when the door opens.

Option 1: Fear Floor

    Through one of the new doors is an empty room, so dark you can't see your hands. When you step inside, you don't hear your footstep. Your powers don't work. You can't hear your voice when you speak, nor your body when you turn, no pounding heart in your chest or pressure behind your eyes no matter how hard you want to cry. There's nothing. You can't see, hear, smell, taste, or feel anything, all five senses robbed from you, leaving you nothing but a conscious mind existing nowhere.

    You can will yourself forward but there's no indication you're moving at all, no different from waiting in place, knowing nobody will come to help, and nothing will light the way. Ten minutes pass. Then thirty. One full hour before a speck of light appears in the distance, and you're drawn to it: as you approach, the more of you returns into being, your body first and then the senses one by one until you finally stand in front of a door and step through it to see... Hirajiro. It's the Hirajiro you know so well, except it's summertime again, warm sun above your head, cool breeze wafting through the streets. You're in front of the school, listening to your footsteps as you walk and voice as you call out, but there's no response. There's not a single soul but yourself, everybody gone, from the animals to the people. But there are signs of life everywhere: clotheslines with fresh laundry in people's backyards, grocery stores with fresh produce, a bicycle left leaning against a tree by the lake with a set of worn sneakers neatly placed beside it. Your hand goes right through the apple you're reaching for, your entire body phases through the wall of a house without having to open the door— you can't open the door, because you can't touch anything in this town, having become a ghost bound only by the ground you walk on and ever-present gravity that keeps you to it.

    But you won't be alone forever. Eventually, somebody exits from the school just like you did, looking lost and bewildered but you can't hear what they're saying. Whether a stranger or someone you were exploring with, your hand phases right through them. But you can see them, and they can see you, both ghosts in a world you can't interact with. Hopefully, you and your partner are very good at charades, and can keep calm, because tinge of fear or trace of anxiety takes root the moment you're aware of it, negative emotions within you growing uncontrollably the longer you remain here, until, out of the corner of your eye, you see a black blob of a Shadow disappear around the corner of a building, and you feel empty again.

    Eventually, you'll find the exit at wherever either of you were living, whether a house or the castle or a dumpster. There's a door with faint blue light filtering between the gaps, and it takes both people touching the door to become tangible once more, able to turn the knob and step through. When you do, you're hit with a vision of being underwater, dark hair floating by your face as you grip a sword tightly in your hand and drive it into the ground at your feet. There's a burst of pain at the back of your head like somebody had taken a sledgehammer to it, and you stumble out the door, back in the dungeon. A round mirror lies on the ground, easily stepped on and easily noticeable, fitting in the palm of your hand if picked up. At the end of the hall are two doors: one new, one old.

Option 2: Memory Floor

    Entering one of the older doors, you immediately step in a pool of blood on the rooftop of a large building, dark clouds shrouding the night sky and a towering Shadow standing before you. You're not alone. Beside you is anybody you entered the door with, along with your closest friends from here or from home, numbering ten in all. Without warning, the Shadow raises its hand and fire rains down from the sky, initiating the battle; even with ten people and ten Personas, the Shadow is overwhelming, three times your level and easily picking people off one by one despite them doing everything they can to keep alive, casting healing spells on one another, digging healing and revival items out of their pockets to shove in people's mouths. It's never enough. The Shadow shrugs off every attack thrown at it, and even if you survive chipping away at all its health, it simply heals itself and continues the onslaught. Eventually, you run out of items, your friends all laying at your feet with blood pouring out of bodies sliced cleanly in half, the stench of burnt flesh with bodies charred beyond recognition. Eventually, it's just you and your partner, and there's no way you can win.

    Setting down your weapon to give up and take the final blow, you'll be knocked out and will wake up outside of the shrine when Lockdown ends. But if you grit your teeth and attack with all you have, despite no chance of winning, no matter how long the battle draws out or how tired you are, you find that you won't ever fall. As long as you attack, you're able to cling to that last bit of health no matter how many times you're thrown to the ground or blasted with spells. Your Persona hangs on, pulling together strength and magic it shouldn't have left, long after either of you should have run out of steam. If you push through exhaustion and pain, even if it takes hours, the Shadow will eventually fall— revive, but fall again, forcing you to battle it fourteen times before it stays down for good, dissolving into black sludge that covers the ground and bubbles up into small Shadows that crawl down the sides of the tower. The bodies of your fallen friends disappear along with it, and the door behind you shines again.

    When you open the door, you're suddenly staring at the contents of a refrigerator, specifically at a container of stir fried veggies in an alarming shade of red. In this vision, you take the container and grab a spoon to scoop out a large spoonful— you almost spit it back out when you're hit with the heat, burning pain that sears your mouth and throat, piercing your nose and making your eyes water so badly you can't see the sink you throw your spoon into. And then the vision fades, returning you to the quiet of the dungeon, staring down at the ground, at the gold metallic sheen of a tarot card. Comparing them with others confirms that each person receives the same Arcana as listed on their omamori, the card unnaturally heavy in their hand. At the end of the hall are two doors: one new, one old.

Boss Door (unlocked)

    Passage through each door ends in another set of two doors, always one new and one old, the new granting a mirror upon completion and the old a tarot card. Turning back just once, no matter how many doors you've passed through, returns you to the main hub with the arches and Shadow doppelgängers. Catching the Shadows in the mirrors exposes golden eyes and black smoke lingering about their feet, their reflection showing their true nature and allowing for easy identification to destroy what you can or ignore them and leave.

    Pressing forward through door after door, eventually, instead of another branching point, the hall leads to a large golden door that towers dozens of meters above you, a dozen eyes on its surface looking around independently of one another, until you enter and all eyes are on you. Thick splatters of blood coat a pile of thorny vines that lie scattered across the floor, the trail of blood leading up to and beyond that door which refuses to open until you pay the toll: 22 imprints mark the edges of the door matching the size of the tarot card you may have received before coming here. The Fool, The Priestess, The Emperor, The Lovers, The Hanged Man, The Sun, The Star. Each space must be filled with its corresponding tarot card in order to pass, forcing you to return once you've found everybody with the remaining Arcana, whether inside the dungeon or outside in town.

Welcome to OU Hirajiro

    Stepping outside the dungeon, you see the shrine outside caked with dry mud, grimy stone lanterns now lit with white-blue flames that are pretty to look at, but offer no warmth, and while the sign that's supposed to display the deity's name is still blank after being wiped clean, a closer look shows the handwritten word "JOKER" barely visible under several coats of white paint. At the center of the shrine, the offertory box stands empty aside from a few gemstones, like the fragments found in the dungeon except whole, sides of the box green with slime, rest of the ground coated with wet leaves and the occasional puddle. The only thing spotless is the honden you walked out of, untouched by the deluge from last month, and it was definitely not here before, the space behind the shrine always having been bushes, the preferred hiding place of a fox that lives in the area. A large statue of a bird flanks its entrance on both sides, and the doors are easily opened during Lockdown, though remaining tightly closed during the rest of the day. Standing on the top of the step, you can see the ruins of the castle in the forest, and the town in the distance blanketed with fog.

       OU only

      Changes to the shrine have happened once before, you recall, back in August when the first ofuda was returned to the castle. Going there now confirms your suspicions: the second floor is restored, two ofudas fused into the stone door set into the ground of the first floor. The rest of the ground is littered with scraps of torn tarps, blankets, and rope, especially around the throne guarding the Velvet Room door. Entering the Velvet Room, music starts playing in your head again that you cannot tune out. As of 11/13, the music has changed to this. ...You decide to leave.

      The second floor of the castle is decorated with similar murals to those on the first floor, the ground polished to a sheen compared to the rough stone making up the rest of the castle. Most of the second floor is barren, with open windows large enough to step comfortably through lining the outer walls. A room which might be an armory near the center, going by the few tarnished pikes and plain round shields left lying on the ground, but the weapons are brittle with time and easily broken, just like the stairs to the third floor that no longer hold weight. Despite being further restored, parts of the castle still look on the verge of falling apart, and perhaps that's why a single bear wanders outside of the castle, looking at it with curiosity, but does not enter.

      When you follow the path back to town, you find the streets hazy with fog that developed following the recent rainfall, but it'll clear up by morning. While it's still Lockdown, though, small black blobs of Shadows creep out of the school and the lake, crawling around the streets and poking their heads into any open houses, as if searching for something, squeaking and scattering when a yell booms through the empty street: "Why are there so many of them?!!" It's the same boy who got stabbed before inside the dungeon, apparently having left instead of venturing further. His wound has been magically healed but now he's livid, sword clutched in his hand and shouting at you through the bandanna covering his nose and mouth the moment he makes eye contact, "What the hell did you guys do?! Forget about the dungeons— get out your weapons and help me get rid of these Shadows NOW!!"

      Looks like you'd better either stab a Shadow, or he's going to stab you, judging by the terror and fury in his violet eyes as he cuts down a Shadow with the sword in his hands, slicing through it and splattering black gunk everywhere in a single stroke. He doesn't even bother calling for his Persona.

      You don't get it, but you think something must be wrong.

       AU only

      This isn't the Hirajiro you know. It's obvious just by looking at the shrine you stepped out of, no longer run down and falling apart, no smashed lanterns or murky shrine water or broken sign. Turning on your heels to look around, the castle isn't where it's supposed to be either, and there are two floors instead of just the one. From this height, you can see faint blue light from the door to the Velvet Room still in the castle, but when you enter, it's all wrong. Your Velvet Room is not a train, nor did it have this annoying music, and those are not your Attendants looking calmly back at you from the lounge or the kitchen, smiling faintly instead of scowling and yelling for you to get back out there and fight while it's still Lockdown. It's weird. There's a door at the center of the castle, two ofudas already in place when you were warned not to bring them here, and you realize why it feels so wrong. It happened differently here. Everything is wrong.

      The streets through town are dry instead of you having to wade through two feet of water, and the fog that hangs in the air isn't tinted red, nor is it thick and choking like the fog smothering your own town, that's been making the townspeople sick and tired until they could barely function. The buildings are all in the wrong places, but none of it's sunk into the lake following the series of earthquakes that hit Hirajiro back home. Shadows roam the town, but instead of fighting them to keep them off the streets, the Persona users here ignore them to fight in the dungeons, needlessly slaughtering Shadows and for what? It's the Shadows on the streets they should be worrying about, seeking out and attacking sleeping or unguarded Persona users and eating their psyche, leaving them in a vegetative state. There are too many people that have become like that here. It's wrong.

      When Lockdown ends and people and animals return to the world; rather than with storm water, the streets are flooded with an absurd number of cats, meowing sweetly up at you and rubbing against your ankles. You recognize many of the people around town, but they don't recognize you— not your boss, your friends, or the cute waitress who always smiles brightly when she sees you and asks if you want the usual. None of the townspeople know who you are, because you don't belong here; it's not your world.

      No matter how many times you enter the shrine dungeon, no matter which doors you try to exit through, you can't get home. You need to go back no matter what, before everybody in your team gets trapped here and there's nobody left to protect your Hirajiro from falling apart, but there's no way out.
    The next morning, the sun rises with clear blue skies and bustling streets, stores reopening following the flood, and children laughing and screaming in the parks because the school is closed for repairs. Life in town is peaceful, because the people here don't know what goes on in that hidden hour, or how things differ so much between a dozen Hirajiros, and the Persona users trying to protect them.

    You thought the storm had passed, but you're wrong: you're just in the eye of it.

MOD NOTES

    ⬥ Welcome to Cetana's Fourth Wall event and third dungeon log! Please take the time to read through the important notes below.
    ⬥ For 4th wall characters, please include your character's Name, canon/CRAU, and whether they are OU or AU in the subject line
    ⬥ AU characters may come from the same or different versions of Hirajiro, with 12 parallel worlds represented and NPC Persona users filling in to number around 20 to 30 Persona users per world. For the purpose of this log/continuity in threads, the short shouty boy who gets stabbed and then threatens to stab is Natsuo, played by one of the mods.
    (click to expand details) Key differences for AU characters:
      ◇ The previous two Daitengu's ofudas were obtained through negotiation, and as a group, the Persona users agreed to cooperate with the Daitengu, who are left alive and provide stat boosts and occasional advice. Some Persona users, however, believe leaving the Daitengu alive is the cause of the natural disasters befalling the town, and advocate killing them and all the Shadows to save the town.
      ◇ The Daitengu advised them to keep hold of the ofuda but do not return them to the castle until all four are collected, so the castle and shrine remain unrestored. Gemstones dropped by Shadows are destroyed instead of donated to the offertory box, but while the Personas are weaker than those in OU Hirajiro, Persona users all retain the full scope of their canon/CRAU powers.
      ◇ They are aware that Shadows outside the dungeons attack Persona users and leave them in a state of ego death, so after reaching the end of each dungeon and before the next one, they focus their efforts on fighting the Shadows on the streets to keep their teammates from becoming zombies. As a result, there are little to no zombies in the AU Hirajiros, compared to two thirds of the Persona users being zombies in OU Hirajiro.
      ◇ There may be one or two Velvet Room Attendants, but all emphasize defeating Shadows in the dungeons and killing the Daitengu, as leaving them alive has caused a heatwave, flooding, earthquakes, and a thick poisonous fog covering town. The relationship between the Attendants and their Guests are strained, especially after the early decision to side with the Daitengu, and Persona users are referred to by their Arcana rather than their name.
    (click to expand details) Instead of a set number of floors to clear, each door leads to its own floor. The two in the log are examples of what they may look like, but with many floors in the dungeon, the rest are created by players, representing their characters' fears:
      ◇ Behind new doors are constructs of your character's worst fears, the room/obstacles freely designed by the players. They may feature physical fears (giant spiders, rotting zombies, towering giraffes, etc) or conceptual ones. The example above reflects Souji's fear of being alone, featuring loss of senses representing how he feels like he's nothing without people, and the empty town forcing characters in a situation where they are alone, unable to reach anybody nor affect the world until they find someone to escape with. After confronting the fear and exiting, each character receives a memory and a mirror.
      ◇ Behind old doors are constructs of your characters' worst memories (their own death or somebody else's, situations they deeply regret, etc). Characters experience the memory, but with deviations because characters are no longer facing them alone. The example above is Minato's memory of the final battle against the Nyx Avatar. What he fears most isn't the fight, but losing his friends, so the memory twists into a hopeless battle where not everybody can be saved. Characters confront the fear by focusing on the battle and acknowledging that death is inevitable. After confronting the fear and exiting, each character receives a memory and a tarot card of their Arcana. All 22 Arcanas must be represented for the boss door to open, but OOCly we won't require one of each.
    ⬥ Players creating their own fear floors are encouraged to submit their floors to the toplevel below for other characters to explore. These floors will exist regardless of which characters enter it, while memory floors reflect memories of only the characters present. Players are free to create multiple fear floors and memory floors for their character.
    ⬥ Every time a room is completed, the character receive a memory, which may be mundane or plot related (preference given to current characters in the game). To receive a memory, please comment to the appropriate toplevel with the completed thread. There is no limit to the number of memories you can receive, and receiving memories is optional.
    ⬥ To access the boss, a minimum of 10 threads across the entire player base must be reported to the toplevel below, with a maximum of 2 threads per player containing at least 5 comments from each character. These threads may involve Fourth Wall characters, but only players currently in the game may submit threads. A toplevel for the boss will go up upon once 10 threads are reported, and overall, threads are due by the end of the month to avoid IC consequences.
    ⬥ This month, the full moon occurs on 11/11 - 11/13, during which Personas are more prone to behave strangely, lash out, summon themselves without being called, etc. This is an optional mechanic.

Natsuo | Oresama Teacher (Grimm CRAU) | AU 4th wall

[personal profile] randori 2019-11-03 10:51 pm (UTC)(link)
i. 11/3 main hub, dungeon log continuation
[ Natsuo hisses through his teeth, but he's had worse than this small stab wound on his side, deep but it'd gone straight in and out, so he can push through this as always, find somebody who can heal, and then go back to bulldozing his way through to the end. When he'd come in, only one other person from his team was right behind him, but there are more now and he draws confidence from that, staring down all these people he doesn't know. ]

ALRIGHT, LISTEN UP! This is how we're going to do it: everybody line up and let me punch you in the face! If you bleed red, you can punch me back and go about your business! If you bleed black, you're dead!

[ Clearly, from the blood covering the hand pressed to his stomach, Natsuo bleeds red. That should be good enough proof he's not a Shadow, and honestly, this is the easiest and fastest way to do it. ]

ii. 11/3 Hirajiro streets, OU side, dungeon log continuation
[ After getting out of that mosh pit of a dungeon, Natsuo's decided that if he can't brute strength his way through the dungeon, he'll leave it to others who can, while he takes on patrol duty outside until the hour of Lockdown is over. Being in what feels like a different town is unsettling, especially because it looks like somebody had fixed up their town, draining the water and blowing away the poisonous smog, picking the buildings up and wiping them clean but putting them down in all the wrong places. More unsettling, though, is the lack of a patrol in this town, where there are Shadows everywhere and Natsuo has to run all over the place cutting them down with the sword in his hand, and it's a yell of frustration when he goes ]

Why are there so many of them?!!

[ These Shadows are much weaker than the fully formed ones inside the dungeons, but they're like flies, pesky and everywhere and nobody doing anything about them makes him mad, enough to round upon any other Persona user he doesn't know and snap at them. ]

"What the hell did you guys do?! Forget about the dungeons— get out your weapons and help me get rid of these Shadows NOW!!"

iii. 11/3 - 11/30 Hirajiro streets
[ The first dungeon day is always hectic, but at least all the Persona stuff only matters at midnight, so that's one hour of fighting and twenty four of Natsuo getting to do whatever the hell he wants. Pocket money's always scarce since he doesn't bother with the dungeons after going through the entire thing one time, unless he's asked to for some reason. That leaves him window shopping... in front of restaurants and cafes with his forehead pressed against the glass until one of the shopkeepers comes out and tells him to shoo and go play with the other kids in the park, because he probably looks twelve.

Other times, when he sees people pass by who don't look like generic npc townspeople, he runs up to who he hopes are other Persona users. ]


Hey! Do you live here? I want to ask you some stuff! How'd you get the place to look like this?!

wc.
[ This is Card with Natsuo in case anybody wants to play off someone very shouty, but relatively harmless when it's not Lockdown. Here's his Fourth Wall information and he's an AU character so you can wring all that plot stuff out of him. He responds very well to smiles and bribes of food. I'm at [plurk.com profile] birdseed if you need me! ]
Edited 2019-11-04 00:23 (UTC)
hippocarnival: (✮ 098 ✮)

Yuya Sakaki | Daybreak CRAU | OU 4th Wall

[personal profile] hippocarnival 2019-11-04 12:16 am (UTC)(link)
[Arrival]

[Yuya awakes slowly in the castle, like he's in no real rush to come back to the world of the living. He'd just been waiting at the airport when he seemed to... blank out into some weird dream. Isn't that something he should be worried about?

He blinks slowly, drifting his gaze one way, then the other. This isn't the airport.

Yuya shifts up, lifting the Omamori now in his hand before he gives the castle walls another pass.]


What...? [No, where?]

[Dungeon Floors.]

[He can't say he really understands what's going on, but he can't sit here in the castle entrance forever. Finally he pushes himself forward, going through new and old doors in an attempt to find a exit. A way back. An answer. Will he find something of his own behind them, or something of yours?]

[Hirajiro]

[He's shaken, stumbling out of the dungeon, and by the next day it's obvious this isn't some awful dream he's about to wake up from.

So he sits, in the early morning, on a swing in a park. He stares down at his phone's lack of service with a dull expression as the swing rocks gently back and forth.]


((Yuya's 4th Wall info is here. For the dungeon prompt, it's open for you to set up your own character's fear/memories or request one of Yuya's and I'll set something up for that particular thread.))

[personal profile] reveilation 2019-11-04 12:29 am (UTC)(link)
i. 11/3, shrine, closed to AU characters
[ Honestly... Kido had just gotten out of that building, so she has no real desire to stick her head in and see what this new dungeon is all about. Instead of going into the dungeon, she walks around the shrine, frowning at the honden, hovering her hands over the fire in one of the lanterns— but no heat comes off it and her hands remain ice cold no matter what she does— and is startled when it gets late enough into the night that people she hasn't seen start exiting the honden. It's a mix between fear and hope on her face, and she has to glance behind her at the completely dark town to made sure it really is still Lockdown, and these people can't be anything else but Persona users. ]

Hey, [ She calls out to get the attention of anybody she doesn't recognize. ] Is this... the first time you've been here? You didn't come to the castle first?

[ She gestures to the castle nearby that's visible from the shrine, but she freezes when she sees two floors of it instead of just one. It couldn't have been more than a couple of hours since she saw it last; there's no way it could have gotten fixed up so quickly. ]

ii. 11/4 Minato's memory floor, ota
[ Kido doesn't enter the dungeon until the next night, immediately walking into Minato's memory of the final Nyx battle and is thrown directly into battle, calling for her ghost cat Nekogami to blast the Shadow with ice. No matter how strong her Persona is compared to others, this Shadow shrugs her attack off easily and sprays fire across the floor, relentless attacks that Nekogami has to do everything just to dodge, Kido feeling the panic flare up within her. She can't let anybody die. She's already had too many people die because of her, if not directly, then by negligence. No more. Not when the people standing with her are her own friends and family. Kano, Seto, and Mary... Momo, Shintaro, Ene. Konoha and Hibiya, too.

They all go down quickly, unused to fighting. Nekogami only has Dia for a healing spell, and he can't attack the Shadow at all when he's running himself ragged just trying to keep ten people's health up. ]


Do something about that thing! [ She points up at the Nyx Avatar, imploring to any Persona user with her. ] Or if you can heal, switch off with me and I'll fight. I am not letting anybody die here!

iii. 11/5 - 11/10 Kido's memory floor, ota
[ The terrible memories drawn from Kido's brain and made into the floor is always slightly different every time she steps into them. It's always her and somebody else— her just standing there, while the person she's with is tied up by the wrists and hoisted to the ceiling in some dark smoky basement; or it might be a wooden storehouse, fire crackling all around while Kido's standing in front of you, trying to block your view of something; it might be you stuck in a low cage while somebody is approaching Kido with an axe or it might be you with the axe and approaching her; there might be a hacksaw in your hand or a knife or a gun.

No matter how it starts, the first few moments of it always feels like you're being forced into the motions, unable to control your body until the scene finishes playing out— until it's too late, and there's blood already being spilled. Dying once leads right into the memory of another death, and then another, and another. She has a lot to play out, but in order to escape from the floor, the cycle has to break at some point. ]


iv. 11/4 - 11/10 maid cafe, ota
[ When Kido isn't being terrorized all night, she's being terrorized during the day. The town is still getting back on its feet following major flooding, but the stores are already getting their shelves stocked, and one of the cafes in town has gotten cleaned up and is open for business again. Kido had gone in to check things out and, if you're anywhere nearby at the time, you'd probably have heard the sound of something crashing, a scream, some silence, and then a fair bit of yelling. Who the hell places an expensive vase right there on the front desk where somebody can bump into it and break it?? It's her fault, but it's a losing battle trying to convince the owner that she'd be better off paying the money back working as one of the cooks instead of a maid. It's not her problem there aren't enough maids to work. Fine, she'll wear the outfit but she is not wearing cat ears.

It's a terrible idea all around, but she has no money to pay this off otherwise. So, for the next week, we have maid Kido... If she sees anybody she knows, though, who does not turn right around and walk back out the door when she death glares at them, they are dead to her. ]


wc.
[ If you have any general fear floors you want to hit up with Kido, lmk! For prompt iii, Kido currently remembers five out of a hundred billion deaths, so the floor will have the memories play out with both characters unable to control their bodies until near the end of the memory, giving them the chance to either break free and escape, or die and revive in a new memory. Just leave me a short starter with which memory you want to start with, and I'll flesh out the setting. Otherwise, I'll be tagging around and I can be reached at [plurk.com profile] birdseed for anything! ]

Two Fear Floors

[personal profile] cicadashell 2019-11-04 12:40 am (UTC)(link)
Player: Morgan
Character: Jiro
Fear represented: Demon Apocalypse (straightforward) / cw: gore, animal death
Summary and explanation of the floor:
- entering the door will take you to an approximation of a generic town with a forest nearby, much like Hirajiro but not recognizable as such
- you walk for only a minute or two down the street before you hear cries for help that quickly turn to accusations that you weren't able to save them
- the voices are coming from injured and dying animals: cats, birds, dogs, bears, whatever
- trying to hold conversations with them produce more accusations as they die
- one black cat will tell you that "the mononoke" have come
- further down the street, you'll find dismembered bodies that look to be half-eaten, and piles of decapitated heads
- looming in the distance are shadowy shapes, and upon closer inspection they are demonic creatures of vastly different animal or human-like forms, but they all have at least one horn protruding from somewhere
- the exit to this floor is located miles into the forest behind the mononoke, through a large torii


Character: Toki
Fear represented: Nonexistence (conceptual)
Summary and explanation of the floor:
- entering the door will take you to a busy populated Tokyo street, loud cars, flashy signs, people everywhere
- any attempt to interact is met with being completed ignored, as if they can't see or hear you
- touching them results in a flash of static in your vision, like turning the knob on an old television
- nothing you do to them or any part of the setting has an effect at all
- down an alleyway, someone is crying
- if you check out the alley, you'll find it goes on for much longer than expected and gets darker and darker, the bricks of the buildings turning into walls of hard glass
- the crying stops and the walls flicker on with static, they're giant television screens
- the static fades and they show the street scene you were just part of
- the crying begins again, from behind you
- someone is pressing their hands up against the opposite screen and asking why they can't enter, the light from the screen too bright behind them to recognize them
- if you speak to them, they turn around and and step closer, the screen shuts off
- the person is you, a mirror reflection of yourself, asking which one of you is real
- if you can assert you are, and believe it without question, a door will appear in the screen that you can open by touching it.
suddenlybees: (084)

dungeon, old door

[personal profile] suddenlybees 2019-11-04 01:07 am (UTC)(link)
[ It's hard to tell whose memory it is, whether Yuya's or somebody else's, but when he walks through the door, it's the the sight of a forest, music playing behind him and when he turns around, it's the gym back at Daybreak. Everything is decorated in reds and pinks and whites, and Kano is over there flagging him down further into the forest. ]

Heeeeeeyy! Yu~ya~! Get a move on, let's go!!

[ It's Valentines Day. Out of everything, of all the people he's killed, it's the day Kano regrets the most. ]
toybombs: ([Down] this wildfire)

[personal profile] toybombs 2019-11-04 01:10 am (UTC)(link)
Player: Dani
Character: Rio Takeuchi
Fear represented: Fear of succumbing to the curse
Summary and explanation of the floor:
-The setting is a destroyed version of Tokyo. Wandering the ruins soon results in being shot at from a distance, sometimes from multiple directions.
-Should one try to find the source of the attacks, they'll find one of the teens shown here, with Rio included as a potential enemy. All of them are capable of swapping to close combat melee with blades or fists, though they'll all be armed with various types of firearms as well.
-No amount of negotiation is enough to stop them. They all seem to delight in violence to the bitter end, and if they have enough of an upper hand on their opponent, they'll even draw out the torment rather than kill the person immediately.
-Find the exit by finding Kiyotaka. If you've refrained from killing any of the teens, he'll muse that if only they could have been saved from that fate before leading the way to a mostly in tact building that acts as the exit. If any of the teens were killed, he'll instead say with a cold smile that there wasn't any salvation for them anyway, so don't let it worry you too much.
hippocarnival: (✮ 124 ✮)

[personal profile] hippocarnival 2019-11-04 01:10 am (UTC)(link)
[Yuya stops. Stares, wide-eyed and numb at Kano waving in the distance. It's the same sort of feeling when he was wandering through the heat haze, and uncertainty if what he's seeing is real or not.

But Kano should be safe and happy in Canada.

He starts, slowly, before he breaks into a jog to catch up to Kano down in the forest. He doesn't even look twice at leaving the gym behind.]
reveilation: (061)

arrival

[personal profile] reveilation 2019-11-04 01:13 am (UTC)(link)
[ It's hard not to notice Yuya, even though it's the castle itself that's drawn Kido towards the castle in the first place, mentally beating herself over not watching the place close enough. It's still Lockdown, so for a full hour, there's not going to be any light except for the moon in the sky, and the only people that exist are other Persona users like herself and Yuya. ]

You there! Did you just come here? Were there any crows around?

[ There aren't any crows now, so it's hard to say. Whether or not Yuya recognizes Kido, it was her picture that was up in Kano's room once, a single picture of him and Ellie and her back at the orphanage and tacked on his closet door before he moved out. Too bad this isn't the Kido he knew. ]
hippocarnival: (✮ 160 ✮)

[personal profile] hippocarnival 2019-11-04 01:16 am (UTC)(link)
[He remembers discussing the picture, and while I don't remember if Yuya ultimately got Kido's name out of Kano at the time for the purposes of this thread I'm doing to assume so.]

I... [He pushes himself to stand, staring at her. Who was it, who was it--] Kido?

[What's Kano's non-magical friend from the orphanage doing here?]
overdrain: (☁ simplification)

Terrence Nowell (the first) | Original | AU 4th wall

[personal profile] overdrain 2019-11-04 01:40 am (UTC)(link)
i. 11/3: dungeon main hub

[ Despite there being so many "people" around, Terrence doesn't hesitate in countering anyone who tries to attack him. He doesn't really go out of his way to target people. The nulling powers thing is annoying at most, but it's nothing like a good elbow to the face or a punch to the throat that thwarts most attackers' attempts to hurt him. If you're one of those attackers, he won't hesitate to hurt you if you continue to come at him, even after being proven that you're not a Shadow. ]

ii. 11/4-30: general outside

[ a) He can be seen anywhere outside except inside Dungeons during Lockdown. Maybe he's sitting on a tree up high, or sitting on top of several crates in town outside of shops. Either way, he looks like he's napping while there's a nine-tailed fox running around and killing Shadows with fire. If you're a teammate, ask him for heals or whatever if you dare wake him up. (Is he even sleeping in the first place?)

b) Or he can be seen walking around the town during the daytime, observing people or napping in some corner of the town. He's sometimes accompanied by some blond person.
]

iii. 11/5: in town (one person only)

[ Terrence looks like he's getting hassled by a townsperson to do some community service because Terry does... Terrence usually has a blank expression, but annoyance slowly starts creeping up onto his face. ]

For the last time, I don't owe you community service or whatever the fuck. Leave me alone.

[ The townspeople look pretty angry and Terrence is doing nothing for Terry's reputation in this town... ]

iv. 11/6: velvet room

[ It's been several days, but he decides he should check this place out, since he's already figured out that this is like some kind of topsy-turvy Hirajiro. The first thing that comes up in his mind is that the music choice is terrible as he continues to venture in anyway. He has a knife somewhere on him, since powers don't work here, so he's going to snoop around. Maybe he's in your room and digging through stuff. ]

wildcard

[ Terrence will be here all month long, so if you want to thread with him multiple times for whatever reason, you can always the wildcard option. His fourth wall info is here. Terrence looks like Terry, as the 20 year old version. If you squint, Terry looks slightly older, but look alike otherwise. Terrence doesn't have glasses. Feel free to see him wherever.

For any questions, hit me up at [plurk.com profile] celenza !
]
Edited 2019-11-04 02:09 (UTC)
overstrain: * (pic#13280454)

[personal profile] overstrain 2019-11-04 01:57 am (UTC)(link)
Player: Haki
Character: Terrence "Terry" Nowell
Fear represented: Disembodied Hands (cw: body horror, gore)
Summary and explanation of the floor:
- It's a long, white hall. The exit can be seen on the other side.
- The moment you enter the room is when you'll be swamped with ghost-like hands with extended arms protruding from the floor, walls, and ceiling EVERYWHERE as they try to grab at you.
- The stronger your fear and panic, the tighter their grip. Conversely, if you don't care about them at all, they won't be able to keep their hold on you for longer than three seconds.
- Hands can attempt to crush your limbs, punch, slap, dig through your body or even enter through your mouth to pull out your internal organs. If you end up dying to the hands, your corpse is dropped and you'll wake up outside of the shrine after Lockdown ends. Be creative with what they do. They can do anything hands can do, even give you the bird.
- Hands can be wiped/killed, but two more will sprout back in its place two seconds later.
- Exit is around 500 feet from the entrance.
Edited 2019-11-04 02:38 (UTC)
overdrain: (☁ fianchetto)

iv, 11/4

[personal profile] overdrain 2019-11-04 02:21 am (UTC)(link)
Table for two.

[ He doesn't care for Kido's glare, and he has someone accompanying him. The person looks a little shorter than Kido with blond hair, black eyes, and looks pretty good overall, while looking around the cafe with some curiosity. ]

Tokidoki Rikugou | Amatsuki (Daybreak CRAU) | OU

[personal profile] yokeye 2019-11-04 02:23 am (UTC)(link)
1. Castle [11/03]
Note: Toki's negative emotions are exaggerated until half-way through the day on the 3rd.

[After finally being able to leave the mansion inside the shrine, Toki's not exactly focused, still in a state of constant panic. He's relieved to get out and will never look at the shrine again. Running into the woods, he's easily lost. Though the winds seem to be driving him back towards the shrine, he has an intense feeling of dread bubbling to the surface and he will not go there.

The castle comes into view eventually, though it's taken him much longer than it would have for a direct route there. It has two floors. It didn't before, he's... 80% sure of that. It looks different inside, but the last time he was here, the flood water covered the floor and he'd immediately left. He climbs the stairs to the second floor. It's solid. It's real. He looks out through one of the open windows and screams down below.]


There's a second floor!


2. Hirajiro Streets [11/11]

[Toki runs down the street, screaming incoherent words and being chased by a flock of crows. Or more accurately, a swam of crows. 1,600 crows. They fill the sky, blocking out the sun and their looming massive shadow trails behind him along the street. They dive down and screech, landing on his shoulders and in his hair, some flying in front of him and forming a wall.

They're each holding five 200euro notes. Toki hasn't taken a good enough look, and rejects their presents with flailing and screaming, but they are insistent, trying to shove the bills into his pockets with their beaks. Some of the notes flutter away, drifting down the street to any onlooker in need of money.]



3. School [11/15]
Note: Toki's can't hear at all from the 15th-17th.

[Toki has taken to feeding the cats in the school auditorium even after the flood waters receded. A lot of them still gather there, expecting the excellent service he feels he provides. Today, however, anyone within earshot of the auditorium back room, or perhaps even that entire floor of the school, is subjected to incredibly loud screaming, frightened cats yowling, thuds and crashes and other assorted noises of canned foods hitting the walls and dishes being broken.]


4. Wildcard [11/03 - 11/30]
Anything~
Note: From the 4th-10th, Toki is incapable of telling the truth.
overstrain: * (pic#5531545)

i

[personal profile] overstrain 2019-11-04 02:31 am (UTC)(link)
[ Terry is back to his normal size with fitting clothes now, since he escaped the mansion when the exit finally appeared. When he comes back to the shrine, he's without his glasses because he'd prefer not to wear them during Dungeon fights. When he comes back, he sees Natsuo and... what is he saying? ]

Hold on, what's the point of this?!

[ He missed the memo when Natsuo punched a Shadow, since he arrived after that. ]

No one bleeds black!

iii. 11/06 (a lying day)

[personal profile] yokeye 2019-11-04 02:41 am (UTC)(link)
[Toki's not at all bothered by Natsuo's shouting, and waves happily. He has a black cat perched on his shoulder and an open can of spam in one hand. Taking Kuroko for a walk, as he wasn't able to do during the flood.]

Hello~! No, I don't! Get it to look like what!?

[He'll have to be more specific.]

[personal profile] reveilation 2019-11-04 02:59 am (UTC)(link)
[ Fuck off, Terrence!! The scowl on Kido's face just gets worse, but she doesn't say it out loud since he has somebody with him today. Besides, Kido's the one who'll be in trouble if she causes a scene here, so she gestures at one of the tables closest to the door so they can be way off to the side. ]

Here. Two menus. Now order and get out.

[ They don't even get the chance to eat... just get out. ]

[personal profile] reveilation 2019-11-04 03:07 am (UTC)(link)
[ I don't remember either, so we'll just say yes, with Kano thinking it wouldn't ever matter because Kido doesn't have any magic as far as he knows.

He's wrong, though, and Kido gives Yuya a suspicious look, because there is absolutely no way she would forget somebody like Yuya if they met before, no matter how many years in the past. ]


...Yeah, I'm Kido. What, did somebody ask you to look for me?

[ She can only imagine that's what it is: somebody telling Yuya to look for a girl with long green hair, and that her name is Kido. ]

[Dungeon Floors.] - New Door

[personal profile] yokeye 2019-11-04 03:09 am (UTC)(link)
[When Yuya enters the new door, he's transported to the middle of a sidewalk on a busy street in Tokyo. It appears to be mid-day, the sun shining overhead. The cars rush by, people talk on their phones, women giggle and point out things in shop windows. Someone in the bike lane rides by a little too closely. In the distance, Yuya may hear shouting in a familiar voice.]
overdrain: (☁ counterplay)

[personal profile] overdrain 2019-11-04 03:13 am (UTC)(link)
You should be fired for talking like that to a customer.

[ He just says that nonchalantly as he skims through the menu. ]

I'll have the special extra hot curry with maid chat service on the side.

[ "I'll have an Americano." The person says, following Terrence to the table Kido gestured to. Looks like you'll have to deal with Terrence personally at the table now... ]
hippocarnival: (✮ 173 ✮)

[personal profile] hippocarnival 2019-11-04 03:14 am (UTC)(link)
[Yuya blinks slowly, and then shakes his head.]

N--no. I know--knew Kano. [He reaches to rub his face, feeling a little faint.] Where am I?
hippocarnival: (✮ 103 ✮)

[personal profile] hippocarnival 2019-11-04 03:15 am (UTC)(link)
[Well this is... recognizable enough but not where he's supposed to be. Did he get out?

He starts walking, wrapping his arms around himself and keeping out of people's way wen he picks up on the shouting. He spins on his heels, trying to figure out which way it's coming from before taking a guess on the direction to head towards.]