citta: (Default)
cetana mods ([personal profile] citta) wrote in [community profile] cetana2019-11-03 02:39 pm

november dungeon.

NOVEMBER DUNGEON

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11/3 Lockdown

    When midnight arrives, all light in town disappears save for the sliver of the moon overhead, signifying the start of Lockdown. With the darkness comes cold winds, howling and rattling the windows around town, the gale unavoidable by anybody outside. For some, they've just opened their eyes to stare up at the stone walls of the castle ruins, a silk omamori by their side stating their preferred name and Arcana. Others have been in Hirajiro for several months and know that following the wind brings them to a new dungeon. The gust weaves in and out between the buildings, streaming up the stairs of the shrine in the forest and towards the back where the honden stands. Regardless of where you come from, the doors are open, and the wind gently nudges you across the threshold of the dungeon.

Dungeon Main Hub

    Inside, a short set of stairs leads down into a dark, empty hallway, meandering and liable to stub toes unless you have a source of light. With electronics non-functioning during Lockdown, you may have to rely on your Persona: summoning is as easy as touching your omamori and willing the Persona into existence, the shadow beneath your feet disappearing and taking the form of the Persona, its presence lighting up the room. Eventually, you come across an archway, a large open space past it that's a perfect circle with a dozen archways total lining the wall. The moment you step inside, your Persona disappears, both it and your powers sealed.

    There are dozens of people inside, lost and confused, unfamiliar filtering out of each of the other eleven arches. There are no Shadows, only people— until someone towards the center of the pack lets out a cry of pain, a short boy dropping to one knee and clutching his side. Before him stands a girl, calm on her face, knife in her hand dripping with blood, her blue eyes slowly taking on a golden hue. "I'm fine! I'll hold the line!" the boy shouts behind him, staggering to his feet and raising a fist with the hand not stanching the blood at his side. "You turn back and call the rest of the team for reinforcement!" An older boy turns around to the arch he'd come from, but the way is blocked by an invisible wall. Attempting to exit through any other arch produce the same result: each arch is a barrier allowing people to enter, but none to leave. The girl is sent reeling with one punch from the first boy, and the second causes her to fall apart into black sludge, dropping a fragment of a gemstone that the boy crushes beneath his heel. He looks around at all the strangers in the room, sets his jaw and gestures to his partner. "...It's just you and me, then. We can take these Shadows, even without our Personas."

    In this room of strangers with sealed powers, where you can't be sure who's a Shadow and who's a Persona user, the only people you can trust are those who came in with you, who arrived at the castle same as you did, lived with you for months, and fought through Shadows and dungeons by your side as a team. Whether you try to talk it out and risk getting stabbed in the gut with your defense down, or if you just duke it out with everybody to see who falls apart like a Shadow and who hits the ground like a real person, you need to identify and defeat five Shadows, keeping or destroying the gemstone fragments, before the invisible walls drop and allow exit through any of the dozen arches. The longer you stay, more Shadows crop up to replace those who have left; there is no end to them.

    Once outside the central room, your powers work again. Returning through the exit you arrived by leads out of the dungeon to the shrine, but at the end of all the other passageways stand a literal door. Sometimes the door looks brand new, with a lacquer shine and golden doorknob, while other times it's a plain door with chipped paint and peeling wood. Both knobs turn easily, silent when the door opens.

Option 1: Fear Floor

    Through one of the new doors is an empty room, so dark you can't see your hands. When you step inside, you don't hear your footstep. Your powers don't work. You can't hear your voice when you speak, nor your body when you turn, no pounding heart in your chest or pressure behind your eyes no matter how hard you want to cry. There's nothing. You can't see, hear, smell, taste, or feel anything, all five senses robbed from you, leaving you nothing but a conscious mind existing nowhere.

    You can will yourself forward but there's no indication you're moving at all, no different from waiting in place, knowing nobody will come to help, and nothing will light the way. Ten minutes pass. Then thirty. One full hour before a speck of light appears in the distance, and you're drawn to it: as you approach, the more of you returns into being, your body first and then the senses one by one until you finally stand in front of a door and step through it to see... Hirajiro. It's the Hirajiro you know so well, except it's summertime again, warm sun above your head, cool breeze wafting through the streets. You're in front of the school, listening to your footsteps as you walk and voice as you call out, but there's no response. There's not a single soul but yourself, everybody gone, from the animals to the people. But there are signs of life everywhere: clotheslines with fresh laundry in people's backyards, grocery stores with fresh produce, a bicycle left leaning against a tree by the lake with a set of worn sneakers neatly placed beside it. Your hand goes right through the apple you're reaching for, your entire body phases through the wall of a house without having to open the door— you can't open the door, because you can't touch anything in this town, having become a ghost bound only by the ground you walk on and ever-present gravity that keeps you to it.

    But you won't be alone forever. Eventually, somebody exits from the school just like you did, looking lost and bewildered but you can't hear what they're saying. Whether a stranger or someone you were exploring with, your hand phases right through them. But you can see them, and they can see you, both ghosts in a world you can't interact with. Hopefully, you and your partner are very good at charades, and can keep calm, because tinge of fear or trace of anxiety takes root the moment you're aware of it, negative emotions within you growing uncontrollably the longer you remain here, until, out of the corner of your eye, you see a black blob of a Shadow disappear around the corner of a building, and you feel empty again.

    Eventually, you'll find the exit at wherever either of you were living, whether a house or the castle or a dumpster. There's a door with faint blue light filtering between the gaps, and it takes both people touching the door to become tangible once more, able to turn the knob and step through. When you do, you're hit with a vision of being underwater, dark hair floating by your face as you grip a sword tightly in your hand and drive it into the ground at your feet. There's a burst of pain at the back of your head like somebody had taken a sledgehammer to it, and you stumble out the door, back in the dungeon. A round mirror lies on the ground, easily stepped on and easily noticeable, fitting in the palm of your hand if picked up. At the end of the hall are two doors: one new, one old.

Option 2: Memory Floor

    Entering one of the older doors, you immediately step in a pool of blood on the rooftop of a large building, dark clouds shrouding the night sky and a towering Shadow standing before you. You're not alone. Beside you is anybody you entered the door with, along with your closest friends from here or from home, numbering ten in all. Without warning, the Shadow raises its hand and fire rains down from the sky, initiating the battle; even with ten people and ten Personas, the Shadow is overwhelming, three times your level and easily picking people off one by one despite them doing everything they can to keep alive, casting healing spells on one another, digging healing and revival items out of their pockets to shove in people's mouths. It's never enough. The Shadow shrugs off every attack thrown at it, and even if you survive chipping away at all its health, it simply heals itself and continues the onslaught. Eventually, you run out of items, your friends all laying at your feet with blood pouring out of bodies sliced cleanly in half, the stench of burnt flesh with bodies charred beyond recognition. Eventually, it's just you and your partner, and there's no way you can win.

    Setting down your weapon to give up and take the final blow, you'll be knocked out and will wake up outside of the shrine when Lockdown ends. But if you grit your teeth and attack with all you have, despite no chance of winning, no matter how long the battle draws out or how tired you are, you find that you won't ever fall. As long as you attack, you're able to cling to that last bit of health no matter how many times you're thrown to the ground or blasted with spells. Your Persona hangs on, pulling together strength and magic it shouldn't have left, long after either of you should have run out of steam. If you push through exhaustion and pain, even if it takes hours, the Shadow will eventually fall— revive, but fall again, forcing you to battle it fourteen times before it stays down for good, dissolving into black sludge that covers the ground and bubbles up into small Shadows that crawl down the sides of the tower. The bodies of your fallen friends disappear along with it, and the door behind you shines again.

    When you open the door, you're suddenly staring at the contents of a refrigerator, specifically at a container of stir fried veggies in an alarming shade of red. In this vision, you take the container and grab a spoon to scoop out a large spoonful— you almost spit it back out when you're hit with the heat, burning pain that sears your mouth and throat, piercing your nose and making your eyes water so badly you can't see the sink you throw your spoon into. And then the vision fades, returning you to the quiet of the dungeon, staring down at the ground, at the gold metallic sheen of a tarot card. Comparing them with others confirms that each person receives the same Arcana as listed on their omamori, the card unnaturally heavy in their hand. At the end of the hall are two doors: one new, one old.

Boss Door (unlocked)

    Passage through each door ends in another set of two doors, always one new and one old, the new granting a mirror upon completion and the old a tarot card. Turning back just once, no matter how many doors you've passed through, returns you to the main hub with the arches and Shadow doppelgängers. Catching the Shadows in the mirrors exposes golden eyes and black smoke lingering about their feet, their reflection showing their true nature and allowing for easy identification to destroy what you can or ignore them and leave.

    Pressing forward through door after door, eventually, instead of another branching point, the hall leads to a large golden door that towers dozens of meters above you, a dozen eyes on its surface looking around independently of one another, until you enter and all eyes are on you. Thick splatters of blood coat a pile of thorny vines that lie scattered across the floor, the trail of blood leading up to and beyond that door which refuses to open until you pay the toll: 22 imprints mark the edges of the door matching the size of the tarot card you may have received before coming here. The Fool, The Priestess, The Emperor, The Lovers, The Hanged Man, The Sun, The Star. Each space must be filled with its corresponding tarot card in order to pass, forcing you to return once you've found everybody with the remaining Arcana, whether inside the dungeon or outside in town.

Welcome to OU Hirajiro

    Stepping outside the dungeon, you see the shrine outside caked with dry mud, grimy stone lanterns now lit with white-blue flames that are pretty to look at, but offer no warmth, and while the sign that's supposed to display the deity's name is still blank after being wiped clean, a closer look shows the handwritten word "JOKER" barely visible under several coats of white paint. At the center of the shrine, the offertory box stands empty aside from a few gemstones, like the fragments found in the dungeon except whole, sides of the box green with slime, rest of the ground coated with wet leaves and the occasional puddle. The only thing spotless is the honden you walked out of, untouched by the deluge from last month, and it was definitely not here before, the space behind the shrine always having been bushes, the preferred hiding place of a fox that lives in the area. A large statue of a bird flanks its entrance on both sides, and the doors are easily opened during Lockdown, though remaining tightly closed during the rest of the day. Standing on the top of the step, you can see the ruins of the castle in the forest, and the town in the distance blanketed with fog.

       OU only

      Changes to the shrine have happened once before, you recall, back in August when the first ofuda was returned to the castle. Going there now confirms your suspicions: the second floor is restored, two ofudas fused into the stone door set into the ground of the first floor. The rest of the ground is littered with scraps of torn tarps, blankets, and rope, especially around the throne guarding the Velvet Room door. Entering the Velvet Room, music starts playing in your head again that you cannot tune out. As of 11/13, the music has changed to this. ...You decide to leave.

      The second floor of the castle is decorated with similar murals to those on the first floor, the ground polished to a sheen compared to the rough stone making up the rest of the castle. Most of the second floor is barren, with open windows large enough to step comfortably through lining the outer walls. A room which might be an armory near the center, going by the few tarnished pikes and plain round shields left lying on the ground, but the weapons are brittle with time and easily broken, just like the stairs to the third floor that no longer hold weight. Despite being further restored, parts of the castle still look on the verge of falling apart, and perhaps that's why a single bear wanders outside of the castle, looking at it with curiosity, but does not enter.

      When you follow the path back to town, you find the streets hazy with fog that developed following the recent rainfall, but it'll clear up by morning. While it's still Lockdown, though, small black blobs of Shadows creep out of the school and the lake, crawling around the streets and poking their heads into any open houses, as if searching for something, squeaking and scattering when a yell booms through the empty street: "Why are there so many of them?!!" It's the same boy who got stabbed before inside the dungeon, apparently having left instead of venturing further. His wound has been magically healed but now he's livid, sword clutched in his hand and shouting at you through the bandanna covering his nose and mouth the moment he makes eye contact, "What the hell did you guys do?! Forget about the dungeons— get out your weapons and help me get rid of these Shadows NOW!!"

      Looks like you'd better either stab a Shadow, or he's going to stab you, judging by the terror and fury in his violet eyes as he cuts down a Shadow with the sword in his hands, slicing through it and splattering black gunk everywhere in a single stroke. He doesn't even bother calling for his Persona.

      You don't get it, but you think something must be wrong.

       AU only

      This isn't the Hirajiro you know. It's obvious just by looking at the shrine you stepped out of, no longer run down and falling apart, no smashed lanterns or murky shrine water or broken sign. Turning on your heels to look around, the castle isn't where it's supposed to be either, and there are two floors instead of just the one. From this height, you can see faint blue light from the door to the Velvet Room still in the castle, but when you enter, it's all wrong. Your Velvet Room is not a train, nor did it have this annoying music, and those are not your Attendants looking calmly back at you from the lounge or the kitchen, smiling faintly instead of scowling and yelling for you to get back out there and fight while it's still Lockdown. It's weird. There's a door at the center of the castle, two ofudas already in place when you were warned not to bring them here, and you realize why it feels so wrong. It happened differently here. Everything is wrong.

      The streets through town are dry instead of you having to wade through two feet of water, and the fog that hangs in the air isn't tinted red, nor is it thick and choking like the fog smothering your own town, that's been making the townspeople sick and tired until they could barely function. The buildings are all in the wrong places, but none of it's sunk into the lake following the series of earthquakes that hit Hirajiro back home. Shadows roam the town, but instead of fighting them to keep them off the streets, the Persona users here ignore them to fight in the dungeons, needlessly slaughtering Shadows and for what? It's the Shadows on the streets they should be worrying about, seeking out and attacking sleeping or unguarded Persona users and eating their psyche, leaving them in a vegetative state. There are too many people that have become like that here. It's wrong.

      When Lockdown ends and people and animals return to the world; rather than with storm water, the streets are flooded with an absurd number of cats, meowing sweetly up at you and rubbing against your ankles. You recognize many of the people around town, but they don't recognize you— not your boss, your friends, or the cute waitress who always smiles brightly when she sees you and asks if you want the usual. None of the townspeople know who you are, because you don't belong here; it's not your world.

      No matter how many times you enter the shrine dungeon, no matter which doors you try to exit through, you can't get home. You need to go back no matter what, before everybody in your team gets trapped here and there's nobody left to protect your Hirajiro from falling apart, but there's no way out.
    The next morning, the sun rises with clear blue skies and bustling streets, stores reopening following the flood, and children laughing and screaming in the parks because the school is closed for repairs. Life in town is peaceful, because the people here don't know what goes on in that hidden hour, or how things differ so much between a dozen Hirajiros, and the Persona users trying to protect them.

    You thought the storm had passed, but you're wrong: you're just in the eye of it.

MOD NOTES

    ⬥ Welcome to Cetana's Fourth Wall event and third dungeon log! Please take the time to read through the important notes below.
    ⬥ For 4th wall characters, please include your character's Name, canon/CRAU, and whether they are OU or AU in the subject line
    ⬥ AU characters may come from the same or different versions of Hirajiro, with 12 parallel worlds represented and NPC Persona users filling in to number around 20 to 30 Persona users per world. For the purpose of this log/continuity in threads, the short shouty boy who gets stabbed and then threatens to stab is Natsuo, played by one of the mods.
    (click to expand details) Key differences for AU characters:
      ◇ The previous two Daitengu's ofudas were obtained through negotiation, and as a group, the Persona users agreed to cooperate with the Daitengu, who are left alive and provide stat boosts and occasional advice. Some Persona users, however, believe leaving the Daitengu alive is the cause of the natural disasters befalling the town, and advocate killing them and all the Shadows to save the town.
      ◇ The Daitengu advised them to keep hold of the ofuda but do not return them to the castle until all four are collected, so the castle and shrine remain unrestored. Gemstones dropped by Shadows are destroyed instead of donated to the offertory box, but while the Personas are weaker than those in OU Hirajiro, Persona users all retain the full scope of their canon/CRAU powers.
      ◇ They are aware that Shadows outside the dungeons attack Persona users and leave them in a state of ego death, so after reaching the end of each dungeon and before the next one, they focus their efforts on fighting the Shadows on the streets to keep their teammates from becoming zombies. As a result, there are little to no zombies in the AU Hirajiros, compared to two thirds of the Persona users being zombies in OU Hirajiro.
      ◇ There may be one or two Velvet Room Attendants, but all emphasize defeating Shadows in the dungeons and killing the Daitengu, as leaving them alive has caused a heatwave, flooding, earthquakes, and a thick poisonous fog covering town. The relationship between the Attendants and their Guests are strained, especially after the early decision to side with the Daitengu, and Persona users are referred to by their Arcana rather than their name.
    (click to expand details) Instead of a set number of floors to clear, each door leads to its own floor. The two in the log are examples of what they may look like, but with many floors in the dungeon, the rest are created by players, representing their characters' fears:
      ◇ Behind new doors are constructs of your character's worst fears, the room/obstacles freely designed by the players. They may feature physical fears (giant spiders, rotting zombies, towering giraffes, etc) or conceptual ones. The example above reflects Souji's fear of being alone, featuring loss of senses representing how he feels like he's nothing without people, and the empty town forcing characters in a situation where they are alone, unable to reach anybody nor affect the world until they find someone to escape with. After confronting the fear and exiting, each character receives a memory and a mirror.
      ◇ Behind old doors are constructs of your characters' worst memories (their own death or somebody else's, situations they deeply regret, etc). Characters experience the memory, but with deviations because characters are no longer facing them alone. The example above is Minato's memory of the final battle against the Nyx Avatar. What he fears most isn't the fight, but losing his friends, so the memory twists into a hopeless battle where not everybody can be saved. Characters confront the fear by focusing on the battle and acknowledging that death is inevitable. After confronting the fear and exiting, each character receives a memory and a tarot card of their Arcana. All 22 Arcanas must be represented for the boss door to open, but OOCly we won't require one of each.
    ⬥ Players creating their own fear floors are encouraged to submit their floors to the toplevel below for other characters to explore. These floors will exist regardless of which characters enter it, while memory floors reflect memories of only the characters present. Players are free to create multiple fear floors and memory floors for their character.
    ⬥ Every time a room is completed, the character receive a memory, which may be mundane or plot related (preference given to current characters in the game). To receive a memory, please comment to the appropriate toplevel with the completed thread. There is no limit to the number of memories you can receive, and receiving memories is optional.
    ⬥ To access the boss, a minimum of 10 threads across the entire player base must be reported to the toplevel below, with a maximum of 2 threads per player containing at least 5 comments from each character. These threads may involve Fourth Wall characters, but only players currently in the game may submit threads. A toplevel for the boss will go up upon once 10 threads are reported, and overall, threads are due by the end of the month to avoid IC consequences.
    ⬥ This month, the full moon occurs on 11/11 - 11/13, during which Personas are more prone to behave strangely, lash out, summon themselves without being called, etc. This is an optional mechanic.
infiltrationtools: (JUDGE ⛓down on your knees)

[personal profile] infiltrationtools 2019-11-18 10:03 pm (UTC)(link)
...Alright. I'm not making that decision alone.

Give us a minute.

[And Akira looks sternly to the other Persona-users gathered here, both teams of them. Hopefully someone was paying attention.]

Well, did you guys hear that?
reveilation: (022)

[personal profile] reveilation 2019-11-18 10:23 pm (UTC)(link)
Yeah.

[ What can they say about all that, though? ]

We're being put on the spot and pressured to make a decision. After we already thought long and hard about what to do, too... First off, do we trust everything he says?

[ Might as well start with this. Unless everybody trusts the Daitengu, anything they decide after would be nothing but conjecture. ]
infiltrationtools: (SIGH ⛓ i won't do what i'm told)

[personal profile] infiltrationtools 2019-11-18 10:39 pm (UTC)(link)
I don't know about everything he says. But his description of how Shadows are made matched up with what I know.

[personal profile] reveilation 2019-11-18 10:45 pm (UTC)(link)
You mean how they're made from people? They're the ones attacking us- they send people into ego deaths. How do you stop Shadows from forming?

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defragment: (pic#13454378)

[personal profile] defragment 2019-11-18 10:25 pm (UTC)(link)
[ 45 sure heard everything, and her priority is going home. They're already down to two Daitengu, the Attendants are on Kotengu's side with memories erased. There's always the possibility of the Daitengu lying out of his ass, but the discussion will get nowhere if everything is denied from the start.

Aside from being unintentionally misled from the start by omitting the truth, 45 sighs.
]

My, what a dilemma... I suppose a compromise is out of the question with how he is. Just making demands everywhere and expecting others to follow... this isn't a negotiation anymore. It's similar to a hostage situation.

[personal profile] reveilation 2019-11-18 10:32 pm (UTC)(link)
[ Hey, you're an Attendant, 45... This whole thing about trusting or not always makes Kido's head hurt, but she still stands by what she told 45 about wanting to know everybody's opinion, and so 45 has every right to speak up in a meeting like this. ]

"Do it my way, or die," right...? But we've talked about this before too: we have everybody here. Almost. We should be able to take him, if it comes down to it. We're not helpless, like hostages are.
defragment: (pic#13454361)

[personal profile] defragment 2019-11-18 10:36 pm (UTC)(link)
[ haha yeah surprise kido... ]

We are not the hostages, Kido. The concept of returning home is. I doubt anyone else is studied up on dimensions enough to create an exit for themselves.
Edited 2019-11-18 22:36 (UTC)

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infiltrationtools: (TALK ⛓beneath these dreams)

[personal profile] infiltrationtools 2019-11-18 10:48 pm (UTC)(link)
Yeah, there's no negotiation here. It never was a negotiation.

[On their end, it was an interrogation. On his end, it's the Dai way or the highway.]

I guess it's similar in that the only one with power over us going home is the Kotengu.

But there's a couple different ways we could take it back.
defragment: (pic#13454352)

[personal profile] defragment 2019-11-18 10:52 pm (UTC)(link)
Yes? What are your suggestions? I'm all ears.

[ It'll be nice listening to someone who has their shit together for a change. ]

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toybombs: ([Blush] and watch it burn)

[personal profile] toybombs 2019-11-18 10:39 pm (UTC)(link)
We don't have enough information right now.

[And she seems... kind of down? She really didn't like part of her talk. But this discussion is important, so she'll weigh in.]

If what he said was true about us going through the floors causing memories to be forcibly released, isn't that a good way to try to see if we can find out why Souji and Minato willingly gave their memories to the Kotengu? Assuming that's true, of course.

If there was a good reason for it, we can always come back here again.

[personal profile] reveilation 2019-11-18 10:48 pm (UTC)(link)
He seems kind of pissed off, so I don't know if he'll let us leave and come back...

[ Doors are locked until either an agreement is made, or everybody dies (': ]

But getting more of those memories is a good idea. If they're ones that the Kotengu wants to take away, the reason for giving them away could well be one of them.
toybombs: ([Angy] pyromaniac)

[personal profile] toybombs 2019-11-18 11:39 pm (UTC)(link)
[She just closes her mouth in a small pout. No one here is very receptive to "We tell him we'll team up with him and kill him later" secret messaging.]

If we can, I think we should prioritize the memories first.

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infiltrationtools: (RAIN ⛓ i will break you down)

[personal profile] infiltrationtools 2019-11-18 10:50 pm (UTC)(link)
How much information can the Attendants give us, though?

[She's got a good point in that they don't have to make this decision today, but... he doesn't have a lot of faith that the boys in blue will be helpful to them.]
toybombs: ([Pout] Without changing one)

[personal profile] toybombs 2019-11-18 11:41 pm (UTC)(link)
Probably not much. Either they really don't remember, or they won't want to tell us, because it doesn't suit their plans. That's why I think forcing more memories out would be a better solution.

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not_that_sasuke: ([Unsure] next stop.”)

[personal profile] not_that_sasuke 2019-11-18 10:42 pm (UTC)(link)
[This is... touching on a lot of issues, isn't it? Hn.

Well, he'll stick to what he knows most(?) about.
]

...I don't think people should be ruled by the Daitengu at all.

[personal profile] reveilation 2019-11-18 10:51 pm (UTC)(link)
They're always praying and worshipping their gods, huh? The Daitengu... without knowing any of this.

[ Even if they were told, they'll probably just brush it off like they do everything else. Whatever brainwashing thing is going on here, it's pretty scary. ]

They would be fine without the Daitengu, right...?
infiltrationtools: (REALLY ⛓they're walking around)

[personal profile] infiltrationtools 2019-11-18 10:57 pm (UTC)(link)
I'm not convinced they would exist outside of this... bubble.

The reason they're here might just be to generate more Shadows. All of them might already be dead, and what we're seeing are reconstructions.

[...Wait.]

[Akira turns back to the Daitengu, and knocks on the barrier again.]


Daitengu, another question for you.

As far as you remember, did anything important happen to Hirajiro in the year 1619? Something that would lead to the deaths of villagers, and tombstones in the woods?

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not_that_sasuke: ([Unsure] next stop.”)

[personal profile] not_that_sasuke 2019-11-18 11:46 pm (UTC)(link)
[He's listening to the rest of Akira's chat with the Daitengu and...

Hnnnnn he really doesn't like this. He lowers his voice a little, though he doesn't really trust that the Daitengu wouldn't be able to hear anyway.
]

I don't like this...

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laconism: (pic#13548822)

[personal profile] laconism 2019-11-18 11:34 pm (UTC)(link)
[Red looks at Akira and nods at his question, but after that... he doesn't say anything at all and simply listens in on everyone's conversations. Honestly, he's drained as fuck from his portion of the "negotiation" since that was a whole lot more talking than he normally does, and all this information that Akira managed to extract from the Daitengu is a lot to take in.

At some point he glances back in Toki and Pikachu's direction, considering if he should go bring him over since Red was the one who delegated him to that corner in the first place, but.... it looks like Toki hasn't been paying attention at all anyway. Smh. At least Pikachu is having fun.]
infiltrationtools: (GROAN ⛓but i'd surely lose my heart)

[personal profile] infiltrationtools 2019-11-19 12:06 am (UTC)(link)
[You know, it is a lot of talking, and as things drag on ever longer it becomes more and more tempting to just go chill with Red in the comfortable silence corner. So that's what he does.]

[And in the direction of Toki, he says:]


...That's probably for the best.
laconism: (pic#13549212)

[personal profile] laconism 2019-11-19 12:26 am (UTC)(link)
[He feels a little bad, but...]

...Yeah.

[Red regards Akira for a moment before offering him the smallest of smiles. He's just gonna say this now since it seems like the Daitengu is done handing out information anyway.]

You really got a lot of info for us. Thank you. I'll treat you to something special tomorrow.

[They're getting out of this room one way or another, so keep hanging in there, buddy.]

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[personal profile] reveilation 2019-11-19 12:35 am (UTC)(link)
Um...

[ Here is an obligatory "who tf is this" ]

Thanks for that. Back there with Tokidoki...
laconism: (pic#13548821)

[personal profile] laconism 2019-11-19 12:48 am (UTC)(link)
[Wow Kido, was Pikachu hanging around him earlier not enough of a hint for you??? Also Tokidoki, huh. That's a cute nickname.]

No problem. I'm glad I could help.

...How're you holding up?
Edited 2019-11-19 00:50 (UTC)

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not_that_sasuke: ([Question] worry about)

[personal profile] not_that_sasuke 2019-11-19 04:31 pm (UTC)(link)
[It has not escaped his notice that someone who strongly resembles Red, complete with a Pikachu, has joined them today. But he's also not sure at all what to make of it, so he'll just continue surreptitiously glancing over curiously ever now and then.]
laconism: (pic#13548816)

[personal profile] laconism 2019-11-19 04:51 pm (UTC)(link)
[Sasuke's occasional glances don't escape Red's notice, either. Once he's mentally recovered some more, he meets the younger boy's gaze and motions for him to come over here.]

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