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[OPEN] 12/3 IN MY RESTLESS DREAMS, I SEE THAT HOSPITAL
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→ 12/3 LOCKDOWN
On the same night of the first snowfall in Hirajiro, a cold gust of wind blows through the town when the Lockdown begins. Although early, it appears that this may be the final dungeon that will contain the Daitengu. After all, the only reason a new dungeon appeared every other month was because the Daitengu was always defeated so late. Now that Yashiro-no-Shugosha has been killed, it only makes sense that a new dungeon has appeared immediately the following month.
Following the wind, it leads to the Hirajiro General Hospital. The dark windows are locked shut and reveal nothing but pitch darkness inside the building. The front doors are ajar and they give a loud unpleasant squeal when pushed open. This is it. It's the final dungeon. It should be the end, right?
Rei is no longer found in town.
→ FLOOR 1 - THE PEDIATRIC WARD
Descending the stairs to the first floor, a large sign attached to the wall reads "THE PEDIATRIC WARD". Underneath it, a rusty but otherwise colourful sign reads "NO RUNNING IN THE HALLWAY". With nearly half of the lights on, even with their erratic flickering and the nauseating pale blue hue that they give, it's easy to see the floor's surroundings. As appropriate for its name, bright and cheerful colours paint the walls, although parts are stained and chipped off, and giant stickers of various different animals line the hallways, albeit falling apart and torn. It's eerily silent, asides from faint sobbing that comes and goes from nowhere, but stepping with too much force on the chipped tiles will cause them to break and send a piercing cracking sound that echoes throughout the floor. If anyone is foolish enough to ignore the earlier warning sign and begin to run, a Shadow will seep through the fractures of the floor tiles.
ICHIMATSU
Type
ShadowResists
Physical, DarkWeak
Light
A broken Ichimatsu doll and mannequin arms can be collected as loot.DOOR ONE
The first door leads to a pitch dark room. Any source of light is immediately rendered useless, only illuminating no more than what the source occupies. Before anyone can leave, however, a pair of invisible hands reach out and pull the intruders in, shutting the door behind. In the complete darkness, multiple hands push everyone seemingly further and further away from the exit until it's impossible to tell where it is. Left might be right and forward might be backwards. In the pitch dark, it's difficult to navigate, especially as the shoving is nonstop and inconsistent enough to prevent any preparation to fight back.
Numerous voices echo throughout the room, seemingly garbaged all together, but those with careful ears will differentiate four voice: the first, a woman, speaks about not needing a second child and that a second child is unwanted; the second, a man, rejects fatherhood and wants nothing to do with the unwanted child; the third, a man, refuses responsibility for another man's child and refuses to acknowledge them; and the fourth, a girl, spits venom about a bastard child and that she'd never be sisters with one. These voices become louder and louder the further somebody is pushed into the seemingly endless void. Escape or rot here until the Lockdown ends and spits you back out.DOOR TWO
The second door leads to a long hallway with childish drawings and paintings lining the walls. The soulless eyes of the artworks seemingly follow those who wander down the hall, but when glancing at them, their eyes look away. Finally reaching another door at the very end, it reveals an arts and craft room. Small circular tables with matching chairs line the area, each littered with used crayons and markers, but nothing is up on the walls. Chipped and bleached paint covers them, leaving them empty, but for a single crude drawing in the center of the room. On closer examination, it's a crayon sketch of a blue monster. After staring at the picture, it begins to take a life of its own and form a new Shadow.
BLUEBELL
Type
ShadowResists
Physical, DarkWeak
Light
Sharp fangs and eyeballs the size of dinner plates can be collected as loot.DOOR THREE
The third door leads to a playroom, containing numerous amount of toys. Upon entering, the door makes a loud audible click. Trying to turn the handle is fruitless as it has now been locked from the other side. Faint footsteps running away from the door can be heard from the hallway, but before anything could be done about the situation, the room is plunged into darkness. A grandfather clock rings out a chime before a thundering voice speaks.
The entrance to the second floor is locked with heavy bars that make it impossible to break down. A key is needed to open the gates and a simple lockpick won't suffice. For the fortunate ones who have found the key in the rabbit doll in the third room, the same key will work on the gate. The door swings open and allows passage to the next floor.
"Oh, you silly little girl, did you lock me in? Did you forget that I know you hid a key in here?"
With every ten seconds that pass, the grandfather clock rings louder and louder until it becomes physically painful to listen to. Search around the room and find the key needed to unlock the door. Physically breaking it down is impossible as it is impervious to all kinds of attacks. The key is the only way to escape and looking through and in all the different types of toys will take time. It simply comes down to luck and, if by chance, someone takes the rabbit doll with "NIKO" written on the bottom foot and rips off its head, an old bronze key will be found. Use the key and unlock the door to escape, but for the unfortunate ones, once the clock strikes twelve times, they're simply trapped. The room falls into silence and the Doctor appears. Using its large clamps, it grabs hold of characters and laughs.
"Haha, you naughty children. Patients are not allowed to leave their rooms."
Those caught by the Doctor are then immediately knocked out before being dragged to the third floor...
→ FLOOR 2 - THE ONCOLOGY WARD
The second floor is marked with another rusty sign that reads "THE ONCOLOGY WARD". Underneath it, another sign is posted that says, "SHHH, SILENCE PLEASE". Unlike the previous floor that was filled with colourful, abliet faded and dated, walls, the oncology ward is bleak and plain. Only a quarter of the lights are on, still taking on a sick pale blue hue and flickering without any sort of pattern, and paints the floor with a despressing outlook. In addition, unlike the previous floor that was devoided of wandering Shadows, two different types of enemies lurk down the hallways.
NOPPERA-BO
Type
ShadowResists
Physical, DarkWeak
Light
Syringes with drugs that cause sleep and give a boost of energy can be collected as loot.DOOR ONE
The first door leads into a regular private room with two beds that are laid side-by-side. It's a plain and empty room, but setting foot inside will cause the door to suddenly close. Standing in front of the exit is now a new Shadow, one that's surprisingly very human, with her hand on the lock.
YUKI-CHAN
Type
ShadowResists
Physical, DarkWeak
Light
"You won't leave. You'll never leave.
With extraordinary strength, she'll pin down the closest person with the intent of hammering their hands with nails into the floor. Anyone who interferes will be dragged away by another Yuki-chan. From the shadows, more and more Yuki-chans appear until the room nearly reaches max capacity. Using their fearsome strength and numbers, they pin down intruders and proceed to nail every part of their body into the ground. They can't be reasoned with and they will not stop until there is not a single spot left that they can't stick a nail into.
Hammers and metal nails can be collected as loot.
DOOR TWO
- The second door leads to another plain room with two side-by-side beds. Yet again, the door will be locked from behind and cannot be broken down. Searching for clues will reveal a short book about senbazuru: one thousand origami cranes. It details that an ancient Japanese legend promises that anyone who folds a thousand origami cranes will be granted a wish by the gods. As a result, those who fall seriously ill are often the recipients and/or creators of a senbazuru. Tucked in between one of the pages is a single crane that has already been folded, but flattened in the book. Looking through the drawers of the room reveals thousands of origami paper with instructions on how to fold cranes.
If it isn't obvious, a thousand cranes must be created in order to escape from the room. Whether they're perfectly folded or clumsily made, it does not matter. A thousand birds must be made and if characters succeed before they are kicked out of the dungeon or starve to death, the door will unclick and open. Just like the wish given after the creation of the senbazuru, absolutely nothing happens.
DOOR THREE
- The third door leads to yet another empty room with two beds. On the bed furthest from the door, next to the window, a plastic ring lies on the pillow. A bronze key is tied to the toy with a string and by examining it, it appears to unlock the gate that leads to the third floor. However, the moment the ring and key are picked up, a dark shadow appears behind the holder.
JUON | ||
Type Shadow |
Resists Physical, Dark |
Weak Light |
This dark shadow has no defining features. Only comprised of black scribbles, this void simply moves to engulf characters in its embrace. Surprisinly fast, it swallows entire beings and puts its captive's mind through overwhelming feelings of despair and agony. As their minds go through their worst nightmares, infected characters will move on their own and proceed to attack others in the room. Those who are trapped under the shadow's influence will only return to normal after either being forcefully removed, being knocked out, or the Shadow being defeated. Nothing can be collected as loot. |
→ FLOOR 3 - THE SUGERICAL WARD
With a sign that marks the floor as the "THE SURGEICAL WARD", another sign underneath reads, "NO OUTSIDE OBJECTS". Before proceeding into ward, a small weight sensor is placed on the last step of the stairs and on the right, a garbage chute is affixed to the wall. Only those who throw everything asides from the clothing their back will be allowed to go through the gate. After disposing of everything, including their omamoris, the door will open and allow for visitors to go through.
Out of the previous floors, the surgical ward is the darkest one so far. Only a handful of lights are on, though these take on a sickly yellow tint and hardly flicker. In addition, the floor abandons the previous layouts and takes on a completely open concept with only two doors: the entrance and the exit. Large plastic sheets hang from the ceiling and the air is hot and sticky, filled with a terrible odour that is a mix between blood and rotten flesh. Occasionally, loud ear-piercing screams will be heard throughout the floor and those who were unfortunate enough to be captured on the previous floors, they will be brought down here for their operation.
THE DOCTOR
Type
F.O.E.Nulls
Physical, DarkWeak
Light
"Don't worry, you're in good hands. I'll fix you up."
Those who have been captured together or roughly around the same time will be placed in beds next to each other while the Doctor operates on one patient at a time. Cutting open his patients with various medical tools, he pokes and prods inside. He pulls and snips at organs, saws off limbs, drains the blood, and performs any sort of "surgical procedures" that he can get away with.
Even if the straps have been pulled apart, the Doctor's large imposing size makes it difficult to resist. With the strength of a F.O.E., the Doctor will not submit to simple, weak attacks and with various medications in his pockets, he can heal himself at any given moment. Occasionally, the Noppera-bo nurses will come to his aid and fight alongside with him. It is best to avoid him rather than fight, though for the ones already captured... there's not much else to do, but scream.
In each corner of the floor is a waste pile, containing dirty clothes, discarded surical equipment, and the occassional body part. Digging through them will prove fruitless as none of them will contain the key to the exit. The more daring ones who come to take a closer look at the Doctor, whether from the operating table or from the sidelines, will notice a string tied around the Doctor's ankle. The string holds a lock of hair wrapped around a bronze key. Grab this key and escape before the Doctor catches on.
→ FLOOR 4 - THE MORGUE
The final stairway has no lights. Going down the stairs will be a cautious task as there is no indiciation on where the end is, but upon reaching the bottom, a single light just barely shines on the last door. All the belongings that have been thrown into the chute from the previous floor lie by the door. Bolted to the front of the entrance, a metal plate reads "THE MORGUE" and a note is taped underneath it.
"To Niko-chan, please rest in peace, Yuki."
The final key is taped behind the note and can be used to open the door. Upon entering, the area reveals an oversized morgue with multiple lockers, each containing the name of every character in Hirajiro, including Rei's. On a gurney in the back of the room, Rei(?) sits in the back with Ananke, rabbits resting in their laps.
There is nothing else in the room.
→
ICHI NOTES
⬥ Characters who die in this dungeon may either wake up in the morgue and in their respective locker or thrown out of the dungeon once the Lockdown ends.
⬥ The level of gore and severity of the Doctor's operations will be left up to the player's discretion.
⬥ The Doctor may appear randomly throughout the floors, wandering around and looking for new patients. He may be fought but it will be difficult to kill as he will heal or retreat if he needs to.
⬥ Throughout the first three floors, ghosts of Rei may be found. On the first floor, she will appear as a young child. On the second floor, she will appear as a teenager. On the third floor, she will appear as a teenager, but with a shaven head. All three versions of Rei will never face the characters and immediately run away, fading into the darkness, if chased. Occasionally, she will scream and attract the attention of Shadows. If quietly followed without an attempt to capture her, she may lead to the correct areas that will contain the keys.
⬥ If your character really wants to get through an inaccessible door, just let me know and I will create a new horror scenario for you. I cut out a lot so I am filled with ideas for all these gremlins...
⬥ The top-level to speak with Shadow Rei will be unscreened once at least one character manages to get through the third floor and down to the fourth. Please let me know when that happens.
⬥ This dungeon will last until 12/14 at the latest. Please indicate dates in your top-levels to keep track.
⬥ Threads from this log may be used for the dungeon requirement for AC.
⬥ Have fun! Don't die.
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Oh, no, you didn't hug too tightly. I just got a little hurt a bit earlier.
[ He adds a bit of a weak laughter at the end. Yeah, just a little... ]
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Where...? Do you have any healing spells on you? If not, I have a roll of bandages and... a weird way of healing.
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[ It can handle cuts and a few bruises, but definitely nothing about broken bones. Healing can speed up the process, but this is just something that Seto has to deal with. ]
I just fell earlier, so it's all right. I think I should get better later.
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... It'll sound weird, but make a small cut on your finger with the scissors. It'll heal it back up, and wherever you're hurting from.
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It'll heal up injuries? Of any kind?
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[ Except for Terry's scars because he's fucking cursed by his original. ]
... I know it sounds weird, but trust me. It'll work.
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[ But Seto nods and does what he was told, snipping a bit at the end of his finger. Just like Terry says, both his cut and ribs heal up. This is such a weird feeling. ]
Wow, what is this? I immediately feel better!
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It's a weird pair of scissors, but it only heals the wielder if they injure themselves with it.
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That's a pretty scary way to heal yourself. You'd have to be pretty courageous to use that on yourself, haha.
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[ He quietly sighs. ]
I try not to let other people use it if I can, because it's already weird just having that on me in the first place.
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[ Just like Terry did a bit before. Seto is one of the nicer ones around here so he didn't say anything weird about it. ]
All right, we still have a lot more cranes to go. We might be here for a while.
[ then the doctor can just come in and be like holy fuck stop bonding and die already ]
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[ Terry smiles and gets back to folding cranes while petting Hachiko occasionally.
Are we handwaving that or are we playing it out. I'm up for either. ]
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"It's time for your check-up. Let's be good and follow the doctor out, hm?"
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Run!!
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Terry!
[ The two stand up again and clearly don't learn their lesson because they go for another body slam. ]
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Seto--
[ He tries to reach for any weapon in his pockets, but it's still his unlucky day, so the Doctor easily dislocates his shoulder, rendering the arm useless. ]
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[ Immediately after the Doctor dislocates Terry's shoulder, he moves to grab both Seto and Hachiko in his single large hand. They struggle, kicking and biting but just like the earlier bodyslam, they don't do much. At all the noise, the nurses and patients of the floor have gathered around the Doctor, holding onto all parts of the three to ensure that they can't even move a finger. A few of the nurses come and, without any gentle touch at all, stab a needle into both Terry and Seto, lulling them to sleep. ]
[ The next time that they wake up, they'll be strapped to tables that sit right by one another so they can have a clear view of everything that'd happen to each other. ]
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Where... operation room...? Seto...?
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Terry! Are you all right?!
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[ It takes a moment to shake off the grogginess, but he turns his head to find Seto strapped onto the gurney too. That's not a good sign. He tries to summons Vassago, but it's no use. ]
We gotta get you out of here--
[ Terry tries getting out of his restraints, but right. Orien sealed his offensive powers tonight. He curses under his breath and struggles a lot more. ]
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Shit, it's not coming off--
[ And it's at that moment that the Doctor returns. He has left the pincers and replaced them with a set of tools that he placed out on a trolley. There are numerous scalpels, scissors, clamps, and other typical items that you'd see for a surgery, but there is also a handsaw, hammer, and blowtorch. ]
"Oh, my sick patients. Don't worry, I'll make sure that you feel better. That's why I'm here."
[ He pushes the trolley as he walks into the little area that's surrounding by blood wraps. Who should he operate on first? I will leave that decision to you, Haki. ]
CW GORE AND TORTURE...
Terry looks at the tools on the trolley and he's pretty sure that all those times when he worked as Jace's assistant, half of those tools shouldn't even be allowed in the surgical ward. ]
We're not patients--
[ What follows is a scream. The Doctor quickly revs up the chainsaw and immediately hacks off two of Terry's fingers while saying something about his pain tolerance levels. They don't have anesthesia. Who cares about those? Words don't process well through Terry's head while the Doctor looks through his other tools, talking about lobotomy and needing a heart sample. He stabs the scalpel through Terry's chest so deep that there's a clunk noise as it reaches the gurney through him. The Doctor looks in wonder--my, my... how does a patient live without a heart? He must look into this further. ]
no subject
Stop!! Stop it!!
[ He begins to shift all of jus weight and power into the side of the gurney, trying to move it closer towards Terry. He doesn't know what he can do by achieving that, but there's nothing else that he can do. Eventually, he topples over the gurney and it crashes to the floor with a loud unpleasant sound of metal hitting ceramic floors. ]
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Next, he shifts his jacket and shirt upwards to peel his skin with the same scalpel, holding the peeled skin to the side with metal hooks. Terry holds back a scream each and every time the Doctor does something horrific and it forces his tears to come out from his eyes again. He coughs up blood, a whistling sound whenever he tries to breathe in because there's a gaping hole in his left lung from the hole in his chest.
The Doctor gets out stainless steel scissors and starts cutting away at Terry's stomach muscles and carelessly rummages through his internal organs. It doesn't take long for Terry to throw up while turning his head away from Seto with blood mixed in there. He can't hold his screams back any longer, so he lets it out. It hurts so much. ]
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Please... stop... stop it...
[ That's all he can muster out right now in between his tears and trying to block out the voices that keep filling his head. It's like that one time when the voices wouldn't stop and he just ran. Ran as far away as possible until he eventually ran into Marie and the voices all stopped. Unfortunately for him, such a thing can't happen here. ]
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CW EYE STUFF...
cw: eye pain train this whole thread is DISCRETION ADVISED
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