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[OPEN] 12/3 IN MY RESTLESS DREAMS, I SEE THAT HOSPITAL
premise ⬥ taken ⬥ faq ⬥ navigation
→ 12/3 LOCKDOWN
On the same night of the first snowfall in Hirajiro, a cold gust of wind blows through the town when the Lockdown begins. Although early, it appears that this may be the final dungeon that will contain the Daitengu. After all, the only reason a new dungeon appeared every other month was because the Daitengu was always defeated so late. Now that Yashiro-no-Shugosha has been killed, it only makes sense that a new dungeon has appeared immediately the following month.
Following the wind, it leads to the Hirajiro General Hospital. The dark windows are locked shut and reveal nothing but pitch darkness inside the building. The front doors are ajar and they give a loud unpleasant squeal when pushed open. This is it. It's the final dungeon. It should be the end, right?
Rei is no longer found in town.
→ FLOOR 1 - THE PEDIATRIC WARD
Descending the stairs to the first floor, a large sign attached to the wall reads "THE PEDIATRIC WARD". Underneath it, a rusty but otherwise colourful sign reads "NO RUNNING IN THE HALLWAY". With nearly half of the lights on, even with their erratic flickering and the nauseating pale blue hue that they give, it's easy to see the floor's surroundings. As appropriate for its name, bright and cheerful colours paint the walls, although parts are stained and chipped off, and giant stickers of various different animals line the hallways, albeit falling apart and torn. It's eerily silent, asides from faint sobbing that comes and goes from nowhere, but stepping with too much force on the chipped tiles will cause them to break and send a piercing cracking sound that echoes throughout the floor. If anyone is foolish enough to ignore the earlier warning sign and begin to run, a Shadow will seep through the fractures of the floor tiles.
ICHIMATSU
Type
ShadowResists
Physical, DarkWeak
Light
A broken Ichimatsu doll and mannequin arms can be collected as loot.DOOR ONE
The first door leads to a pitch dark room. Any source of light is immediately rendered useless, only illuminating no more than what the source occupies. Before anyone can leave, however, a pair of invisible hands reach out and pull the intruders in, shutting the door behind. In the complete darkness, multiple hands push everyone seemingly further and further away from the exit until it's impossible to tell where it is. Left might be right and forward might be backwards. In the pitch dark, it's difficult to navigate, especially as the shoving is nonstop and inconsistent enough to prevent any preparation to fight back.
Numerous voices echo throughout the room, seemingly garbaged all together, but those with careful ears will differentiate four voice: the first, a woman, speaks about not needing a second child and that a second child is unwanted; the second, a man, rejects fatherhood and wants nothing to do with the unwanted child; the third, a man, refuses responsibility for another man's child and refuses to acknowledge them; and the fourth, a girl, spits venom about a bastard child and that she'd never be sisters with one. These voices become louder and louder the further somebody is pushed into the seemingly endless void. Escape or rot here until the Lockdown ends and spits you back out.DOOR TWO
The second door leads to a long hallway with childish drawings and paintings lining the walls. The soulless eyes of the artworks seemingly follow those who wander down the hall, but when glancing at them, their eyes look away. Finally reaching another door at the very end, it reveals an arts and craft room. Small circular tables with matching chairs line the area, each littered with used crayons and markers, but nothing is up on the walls. Chipped and bleached paint covers them, leaving them empty, but for a single crude drawing in the center of the room. On closer examination, it's a crayon sketch of a blue monster. After staring at the picture, it begins to take a life of its own and form a new Shadow.
BLUEBELL
Type
ShadowResists
Physical, DarkWeak
Light
Sharp fangs and eyeballs the size of dinner plates can be collected as loot.DOOR THREE
The third door leads to a playroom, containing numerous amount of toys. Upon entering, the door makes a loud audible click. Trying to turn the handle is fruitless as it has now been locked from the other side. Faint footsteps running away from the door can be heard from the hallway, but before anything could be done about the situation, the room is plunged into darkness. A grandfather clock rings out a chime before a thundering voice speaks.
The entrance to the second floor is locked with heavy bars that make it impossible to break down. A key is needed to open the gates and a simple lockpick won't suffice. For the fortunate ones who have found the key in the rabbit doll in the third room, the same key will work on the gate. The door swings open and allows passage to the next floor.
"Oh, you silly little girl, did you lock me in? Did you forget that I know you hid a key in here?"
With every ten seconds that pass, the grandfather clock rings louder and louder until it becomes physically painful to listen to. Search around the room and find the key needed to unlock the door. Physically breaking it down is impossible as it is impervious to all kinds of attacks. The key is the only way to escape and looking through and in all the different types of toys will take time. It simply comes down to luck and, if by chance, someone takes the rabbit doll with "NIKO" written on the bottom foot and rips off its head, an old bronze key will be found. Use the key and unlock the door to escape, but for the unfortunate ones, once the clock strikes twelve times, they're simply trapped. The room falls into silence and the Doctor appears. Using its large clamps, it grabs hold of characters and laughs.
"Haha, you naughty children. Patients are not allowed to leave their rooms."
Those caught by the Doctor are then immediately knocked out before being dragged to the third floor...
→ FLOOR 2 - THE ONCOLOGY WARD
The second floor is marked with another rusty sign that reads "THE ONCOLOGY WARD". Underneath it, another sign is posted that says, "SHHH, SILENCE PLEASE". Unlike the previous floor that was filled with colourful, abliet faded and dated, walls, the oncology ward is bleak and plain. Only a quarter of the lights are on, still taking on a sick pale blue hue and flickering without any sort of pattern, and paints the floor with a despressing outlook. In addition, unlike the previous floor that was devoided of wandering Shadows, two different types of enemies lurk down the hallways.
NOPPERA-BO
Type
ShadowResists
Physical, DarkWeak
Light
Syringes with drugs that cause sleep and give a boost of energy can be collected as loot.DOOR ONE
The first door leads into a regular private room with two beds that are laid side-by-side. It's a plain and empty room, but setting foot inside will cause the door to suddenly close. Standing in front of the exit is now a new Shadow, one that's surprisingly very human, with her hand on the lock.
YUKI-CHAN
Type
ShadowResists
Physical, DarkWeak
Light
"You won't leave. You'll never leave.
With extraordinary strength, she'll pin down the closest person with the intent of hammering their hands with nails into the floor. Anyone who interferes will be dragged away by another Yuki-chan. From the shadows, more and more Yuki-chans appear until the room nearly reaches max capacity. Using their fearsome strength and numbers, they pin down intruders and proceed to nail every part of their body into the ground. They can't be reasoned with and they will not stop until there is not a single spot left that they can't stick a nail into.
Hammers and metal nails can be collected as loot.
DOOR TWO
- The second door leads to another plain room with two side-by-side beds. Yet again, the door will be locked from behind and cannot be broken down. Searching for clues will reveal a short book about senbazuru: one thousand origami cranes. It details that an ancient Japanese legend promises that anyone who folds a thousand origami cranes will be granted a wish by the gods. As a result, those who fall seriously ill are often the recipients and/or creators of a senbazuru. Tucked in between one of the pages is a single crane that has already been folded, but flattened in the book. Looking through the drawers of the room reveals thousands of origami paper with instructions on how to fold cranes.
If it isn't obvious, a thousand cranes must be created in order to escape from the room. Whether they're perfectly folded or clumsily made, it does not matter. A thousand birds must be made and if characters succeed before they are kicked out of the dungeon or starve to death, the door will unclick and open. Just like the wish given after the creation of the senbazuru, absolutely nothing happens.
DOOR THREE
- The third door leads to yet another empty room with two beds. On the bed furthest from the door, next to the window, a plastic ring lies on the pillow. A bronze key is tied to the toy with a string and by examining it, it appears to unlock the gate that leads to the third floor. However, the moment the ring and key are picked up, a dark shadow appears behind the holder.
JUON | ||
Type Shadow |
Resists Physical, Dark |
Weak Light |
This dark shadow has no defining features. Only comprised of black scribbles, this void simply moves to engulf characters in its embrace. Surprisinly fast, it swallows entire beings and puts its captive's mind through overwhelming feelings of despair and agony. As their minds go through their worst nightmares, infected characters will move on their own and proceed to attack others in the room. Those who are trapped under the shadow's influence will only return to normal after either being forcefully removed, being knocked out, or the Shadow being defeated. Nothing can be collected as loot. |
→ FLOOR 3 - THE SUGERICAL WARD
With a sign that marks the floor as the "THE SURGEICAL WARD", another sign underneath reads, "NO OUTSIDE OBJECTS". Before proceeding into ward, a small weight sensor is placed on the last step of the stairs and on the right, a garbage chute is affixed to the wall. Only those who throw everything asides from the clothing their back will be allowed to go through the gate. After disposing of everything, including their omamoris, the door will open and allow for visitors to go through.
Out of the previous floors, the surgical ward is the darkest one so far. Only a handful of lights are on, though these take on a sickly yellow tint and hardly flicker. In addition, the floor abandons the previous layouts and takes on a completely open concept with only two doors: the entrance and the exit. Large plastic sheets hang from the ceiling and the air is hot and sticky, filled with a terrible odour that is a mix between blood and rotten flesh. Occasionally, loud ear-piercing screams will be heard throughout the floor and those who were unfortunate enough to be captured on the previous floors, they will be brought down here for their operation.
THE DOCTOR
Type
F.O.E.Nulls
Physical, DarkWeak
Light
"Don't worry, you're in good hands. I'll fix you up."
Those who have been captured together or roughly around the same time will be placed in beds next to each other while the Doctor operates on one patient at a time. Cutting open his patients with various medical tools, he pokes and prods inside. He pulls and snips at organs, saws off limbs, drains the blood, and performs any sort of "surgical procedures" that he can get away with.
Even if the straps have been pulled apart, the Doctor's large imposing size makes it difficult to resist. With the strength of a F.O.E., the Doctor will not submit to simple, weak attacks and with various medications in his pockets, he can heal himself at any given moment. Occasionally, the Noppera-bo nurses will come to his aid and fight alongside with him. It is best to avoid him rather than fight, though for the ones already captured... there's not much else to do, but scream.
In each corner of the floor is a waste pile, containing dirty clothes, discarded surical equipment, and the occassional body part. Digging through them will prove fruitless as none of them will contain the key to the exit. The more daring ones who come to take a closer look at the Doctor, whether from the operating table or from the sidelines, will notice a string tied around the Doctor's ankle. The string holds a lock of hair wrapped around a bronze key. Grab this key and escape before the Doctor catches on.
→ FLOOR 4 - THE MORGUE
The final stairway has no lights. Going down the stairs will be a cautious task as there is no indiciation on where the end is, but upon reaching the bottom, a single light just barely shines on the last door. All the belongings that have been thrown into the chute from the previous floor lie by the door. Bolted to the front of the entrance, a metal plate reads "THE MORGUE" and a note is taped underneath it.
"To Niko-chan, please rest in peace, Yuki."
The final key is taped behind the note and can be used to open the door. Upon entering, the area reveals an oversized morgue with multiple lockers, each containing the name of every character in Hirajiro, including Rei's. On a gurney in the back of the room, Rei(?) sits in the back with Ananke, rabbits resting in their laps.
There is nothing else in the room.
→
ICHI NOTES
⬥ Characters who die in this dungeon may either wake up in the morgue and in their respective locker or thrown out of the dungeon once the Lockdown ends.
⬥ The level of gore and severity of the Doctor's operations will be left up to the player's discretion.
⬥ The Doctor may appear randomly throughout the floors, wandering around and looking for new patients. He may be fought but it will be difficult to kill as he will heal or retreat if he needs to.
⬥ Throughout the first three floors, ghosts of Rei may be found. On the first floor, she will appear as a young child. On the second floor, she will appear as a teenager. On the third floor, she will appear as a teenager, but with a shaven head. All three versions of Rei will never face the characters and immediately run away, fading into the darkness, if chased. Occasionally, she will scream and attract the attention of Shadows. If quietly followed without an attempt to capture her, she may lead to the correct areas that will contain the keys.
⬥ If your character really wants to get through an inaccessible door, just let me know and I will create a new horror scenario for you. I cut out a lot so I am filled with ideas for all these gremlins...
⬥ The top-level to speak with Shadow Rei will be unscreened once at least one character manages to get through the third floor and down to the fourth. Please let me know when that happens.
⬥ This dungeon will last until 12/14 at the latest. Please indicate dates in your top-levels to keep track.
⬥ Threads from this log may be used for the dungeon requirement for AC.
⬥ Have fun! Don't die.
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A "Shadow Dungeon"?
[ What's that? No one has explained it to him. Aren't Shadows just the monsters in these dungeons? ]
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Sometimes, when you deny the aspect of what your Persona represents, you get a Shadow, nya. Your special Shadow is supposed to represent the flipside of Personas, where they mostly embody your positive traits, Shadows are negative... but they both exist to protect you, nya. It's just... Shadows tend to be more extreme, in a sense, nya.
[ Terry quietly sighs as he puts the crane off to the side and makes another one. ]
... I can't help to think it's my fault that this Dungeon is here, because I've done bad things that might have made her hate or scared of me, nya.
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Whose dungeon is this?
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[ ... ]
Not blood-related, but we just kinda... adopted each other, I guess, nya? Something like that, nya.
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[ He nods. ]
If that's the case, I'm sure that if you talk with her, you can clear things up. Fights and bad situations are inevitable, but in the end, you're still siblings. You'll be able to understand each other.
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[ It's not just Rei that probably harbors those feelings though. Kido's scared of Murder Terry, and Jiro thinks it's in awful distaste and they're already on bad terms. He looks over at the cranes. They're gonna be in here forever... ]
I never had a family before them though, so I didn't know how that was like, nya.
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... when we were all kids, Kano and I once almost lost Kido.
[ He speaks as he continues to look down, folding away. ]
A huge fight broke out and that was enough for Kido to decide to be taken in by a family that came by earlier. She didn't want anything to do with us anymore and she didn't talk to us for an entire week until the family arrived. I cried the entire time, haha.
[ He lets out a small laugh, thinking back to how he was as a child. He was so weak and timid. He cried at every little thing. He's come a long way since then. ]
I didn't want to lose her because she was my first friend and the only thing that resembled as a family to me, but as you know, we're still together. We worked things out. You just need to talk and figure things out, even if it's awkward and tough. If the two of you care about each other, you'll find a way.
[ Granted, the only reason why it did work out, in the end, was because the family adopted all three of them, rather than just Kido. However, they still made up at the end and consider each other as siblings. ]
no subject
I wonder why we're always drawn to her despite her being who she is, nya.
[ He quietly says to himself. He's been having some doubts lingering in his head lately, and he closes his eyes. Terry doesn't want to think about it. ]
Thanks, Seto... I'll try to think of a way, nya. It's just been really hard to think lately, nya. I don't think I'm good with talking to people anymore, nya... I had too many cases where I failed because I didn't know how to talk things out with people.
no subject
I understand. I wasn't really good at talking either. I wished that I could communicate with others without words and that I could just read the minds so I didn't have to fumble for words that I couldn't put together and ask.
[ And then he ended up with Stealing Eyes, which is something that he despises. ]
But it takes a lot of practise. I think it's great and inspiring that you keep on trying, even if you failed. If you need help, I'll be there for you. We'll get your sister out of here.
CW SUICIDE MENTIONS
I... I thought the things I did, sometimes I thought I was right. Sometimes I did terrible things. Sometimes I couldn't control myself, but I didn't want to give up. I wanted to try... and hope that there were other good things in life when I came back after thousands of years. I'm so used to fighting for my life, because so many people wanted me dead and came for me. I had to protect my friend and my adopted daughter because they shouldn't have to suffer because of the choices I made in people wanting me dead. But when I came here, it's been one bad thing after another and I didn't know how to deal with it. I snapped, lost it, and wanted to give up.
[ The finished crane crumples in his hand, but he drops it onto the floor. ]
... I wanted to die. People aren't supposed to live for thousands of years anyway. I wanted everything to end... so I'm not that strong as you make me out to be. Maybe I was stronger in the past, but now I'm just a shell of what I used to be.
I hate it... I hate it so much...
no subject
... but you're still working hard to make things better for everyone else. After thousands of years and all those hardships, it would have been easy to stop and split yourself away. Even here, you could have forced yourself to not care and ignore others. After everything that you went through, it would have been understandable, but instead, you chose to stick with your friends. To stick with Kido.
[ He reaches out and puts an arm around Terry, his hand resting on the furthest shoulder. ]
You work hard so you can provide a good life for Kido and Rei in your house. You've given people a place to stay, even refusing to ask for rent. You're in this dungeon because you want to save someone and bring them back home. You're continuing to live and to find happiness.
[ He squeezes Terry's shoulder by a bit. ]
Terry, you're strong, even if you don't think so. You're strong for holding on for so long and continuing to be a good person. You want to improve and get better and that's what's important. You've been carrying all this weight for so long and I'm sorry that you've been suffering.
[ Hachiko stands up, the cranes falling off his back, and he walks on over in front of the two. He lies down and rests his head on Terry's lap. ]
But I'm really glad to have met you and that you're still here. You're pretty amazing.
no subject
It's when he starts wailing. His sobs have gotten louder and he's crying so much to the point that he almost hyperventilates when trying to keep it together. It's an ugly sort of crying.
Seto's words warm Terry's nonexistent heart and it's through that warmth that pushes his tears out of his eyes. ]
I'm sorry--for dumping all this... on you. I'm sorry... but thank you. Thanks... so much... I don't... I don't understand people, and that's why all--these bad things happen. I-I want to get better... I want to understand!
no subject
It's okay. You've been holding onto this for a long time, haven't you?
[ He rubs Terry's back a bit as Hachiko begins to nuzzle Terry's stomach. ]
I'll help, in any way I can, so you can start to understand.
1/2
Thanks, Seto. I... I want to keep doing my best. I'll definitely save my sister and come back home with her. No matter what it takes.
[ He wipes the last of his tears from his face. ]
Sorry... about your jacket--
no subject
... Are you hurt anywhere? Did I hug too tightly?
no subject
Oh, no, you didn't hug too tightly. I just got a little hurt a bit earlier.
[ He adds a bit of a weak laughter at the end. Yeah, just a little... ]
no subject
Where...? Do you have any healing spells on you? If not, I have a roll of bandages and... a weird way of healing.
no subject
[ It can handle cuts and a few bruises, but definitely nothing about broken bones. Healing can speed up the process, but this is just something that Seto has to deal with. ]
I just fell earlier, so it's all right. I think I should get better later.
no subject
... It'll sound weird, but make a small cut on your finger with the scissors. It'll heal it back up, and wherever you're hurting from.
no subject
It'll heal up injuries? Of any kind?
no subject
[ Except for Terry's scars because he's fucking cursed by his original. ]
... I know it sounds weird, but trust me. It'll work.
no subject
[ But Seto nods and does what he was told, snipping a bit at the end of his finger. Just like Terry says, both his cut and ribs heal up. This is such a weird feeling. ]
Wow, what is this? I immediately feel better!
no subject
It's a weird pair of scissors, but it only heals the wielder if they injure themselves with it.
no subject
That's a pretty scary way to heal yourself. You'd have to be pretty courageous to use that on yourself, haha.
no subject
[ He quietly sighs. ]
I try not to let other people use it if I can, because it's already weird just having that on me in the first place.
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CW GORE AND TORTURE...
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CW EYE STUFF...
cw: eye pain train this whole thread is DISCRETION ADVISED
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