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rei 「玲」 ✿ niko「ニコ」 ([personal profile] flowerclips) wrote in [community profile] cetana2019-12-03 04:33 pm

[OPEN] 12/3 IN MY RESTLESS DREAMS, I SEE THAT HOSPITAL

THE HOSPITAL

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12/3 LOCKDOWN

    On the same night of the first snowfall in Hirajiro, a cold gust of wind blows through the town when the Lockdown begins. Although early, it appears that this may be the final dungeon that will contain the Daitengu. After all, the only reason a new dungeon appeared every other month was because the Daitengu was always defeated so late. Now that Yashiro-no-Shugosha has been killed, it only makes sense that a new dungeon has appeared immediately the following month.

    Following the wind, it leads to the Hirajiro General Hospital. The dark windows are locked shut and reveal nothing but pitch darkness inside the building. The front doors are ajar and they give a loud unpleasant squeal when pushed open. This is it. It's the final dungeon. It should be the end, right?

    Rei is no longer found in town.

FLOOR 1 - THE PEDIATRIC WARD

    Descending the stairs to the first floor, a large sign attached to the wall reads "THE PEDIATRIC WARD". Underneath it, a rusty but otherwise colourful sign reads "NO RUNNING IN THE HALLWAY". With nearly half of the lights on, even with their erratic flickering and the nauseating pale blue hue that they give, it's easy to see the floor's surroundings. As appropriate for its name, bright and cheerful colours paint the walls, although parts are stained and chipped off, and giant stickers of various different animals line the hallways, albeit falling apart and torn. It's eerily silent, asides from faint sobbing that comes and goes from nowhere, but stepping with too much force on the chipped tiles will cause them to break and send a piercing cracking sound that echoes throughout the floor. If anyone is foolish enough to ignore the earlier warning sign and begin to run, a Shadow will seep through the fractures of the floor tiles.

    ICHIMATSU
    Type
    Shadow
    Resists
    Physical, Dark
    Weak
    Light
    Attracted to loud sounds, these doll-like Shadows pop out of the ground and act as a physical stop for runners. If they're bumped into, even with the slightest touch, they let out a loud rattle that is followed by disgusting squelching. The doll begins to rise higher and higher until it takes a completely new form and reaches out with its arms to swipe and grab hold of Persona users. If caught, they pull their prey into their bodies and suffocate them in black rotten mud. If the runners are fortunate enough not to bump right into the Ichimatsu, it will simply let out a laugh then shrink back into the ground, awaiting the next time someone tries to break the rules.

    A broken Ichimatsu doll and mannequin arms can be collected as loot.
    Although the ward is littered with doors, only a select few will open. A majority of doors are either locked, broken, or barricaded from the other side. Three will creak open for entry.

    DOOR ONE

      The first door leads to a pitch dark room. Any source of light is immediately rendered useless, only illuminating no more than what the source occupies. Before anyone can leave, however, a pair of invisible hands reach out and pull the intruders in, shutting the door behind. In the complete darkness, multiple hands push everyone seemingly further and further away from the exit until it's impossible to tell where it is. Left might be right and forward might be backwards. In the pitch dark, it's difficult to navigate, especially as the shoving is nonstop and inconsistent enough to prevent any preparation to fight back.

      Numerous voices echo throughout the room, seemingly garbaged all together, but those with careful ears will differentiate four voice: the first, a woman, speaks about not needing a second child and that a second child is unwanted; the second, a man, rejects fatherhood and wants nothing to do with the unwanted child; the third, a man, refuses responsibility for another man's child and refuses to acknowledge them; and the fourth, a girl, spits venom about a bastard child and that she'd never be sisters with one. These voices become louder and louder the further somebody is pushed into the seemingly endless void. Escape or rot here until the Lockdown ends and spits you back out.

    DOOR TWO

      The second door leads to a long hallway with childish drawings and paintings lining the walls. The soulless eyes of the artworks seemingly follow those who wander down the hall, but when glancing at them, their eyes look away. Finally reaching another door at the very end, it reveals an arts and craft room. Small circular tables with matching chairs line the area, each littered with used crayons and markers, but nothing is up on the walls. Chipped and bleached paint covers them, leaving them empty, but for a single crude drawing in the center of the room. On closer examination, it's a crayon sketch of a blue monster. After staring at the picture, it begins to take a life of its own and form a new Shadow.

      BLUEBELL
      Type
      Shadow
      Resists
      Physical, Dark
      Weak
      Light
      The hands and arms rip through the sheet first. Then its head. Then its entire body. The demon stands tall at seven feet and immediately moves to stomp on any nearby prey. By holding either the Persona or its user under their heavy feet, it rips and chews its victims with their sharp fangs before unhinging its jaw to swallow them whole. Stay behind and fight or run out of the room and down the hallway. It'll chase behind at an alarmly fast pace, but stop the moment it approaches the main exit. It slams itself against the door a few times, causing it to rattle, but eventually, it stops. It seems as if it cannot escape from this hallway.

      Sharp fangs and eyeballs the size of dinner plates can be collected as loot.

    DOOR THREE

      The third door leads to a playroom, containing numerous amount of toys. Upon entering, the door makes a loud audible click. Trying to turn the handle is fruitless as it has now been locked from the other side. Faint footsteps running away from the door can be heard from the hallway, but before anything could be done about the situation, the room is plunged into darkness. A grandfather clock rings out a chime before a thundering voice speaks.

      "Oh, you silly little girl, did you lock me in? Did you forget that I know you hid a key in here?"

      With every ten seconds that pass, the grandfather clock rings louder and louder until it becomes physically painful to listen to. Search around the room and find the key needed to unlock the door. Physically breaking it down is impossible as it is impervious to all kinds of attacks. The key is the only way to escape and looking through and in all the different types of toys will take time. It simply comes down to luck and, if by chance, someone takes the rabbit doll with "NIKO" written on the bottom foot and rips off its head, an old bronze key will be found. Use the key and unlock the door to escape, but for the unfortunate ones, once the clock strikes twelve times, they're simply trapped. The room falls into silence and the Doctor appears. Using its large clamps, it grabs hold of characters and laughs.

      "Haha, you naughty children. Patients are not allowed to leave their rooms."

      Those caught by the Doctor are then immediately knocked out before being dragged to the third floor...
    The entrance to the second floor is locked with heavy bars that make it impossible to break down. A key is needed to open the gates and a simple lockpick won't suffice. For the fortunate ones who have found the key in the rabbit doll in the third room, the same key will work on the gate. The door swings open and allows passage to the next floor.

FLOOR 2 - THE ONCOLOGY WARD

    The second floor is marked with another rusty sign that reads "THE ONCOLOGY WARD". Underneath it, another sign is posted that says, "SHHH, SILENCE PLEASE". Unlike the previous floor that was filled with colourful, abliet faded and dated, walls, the oncology ward is bleak and plain. Only a quarter of the lights are on, still taking on a sick pale blue hue and flickering without any sort of pattern, and paints the floor with a despressing outlook. In addition, unlike the previous floor that was devoided of wandering Shadows, two different types of enemies lurk down the hallways.

    NOPPERA-BO
    Type
    Shadow
    Resists
    Physical, Dark
    Weak
    Light
    Although they're technically two separate Shadows, the patient and nurse are often seen together. If one is found alone, the other is not far behind. In fact, a majority of these Shadows travel together in groups, comprising as few as four or as many as twelve. Although they slowly lurch down halls and into rooms, they become extremely fast when reacting to sound. Even a tiny whisper will capture their attention and they will immediately track down the source. Should they find an individual, they use their vast numbers to grab hold and drag the captive to the third floor. Any sort of struggling is faced with an injection from the nurse that drugs characters to sleep or toxic fumes from the patients that render characters paralyzed.

    Syringes with drugs that cause sleep and give a boost of energy can be collected as loot.
    Once again, the exit to the next floor is barred and nearly all of the doors in this ward are unaccessible. All, but three, refuse to budge due to either being locked, destroyed, or barricaded.

    DOOR ONE

      The first door leads into a regular private room with two beds that are laid side-by-side. It's a plain and empty room, but setting foot inside will cause the door to suddenly close. Standing in front of the exit is now a new Shadow, one that's surprisingly very human, with her hand on the lock.

      YUKI-CHAN
      Type
      Shadow
      Resists
      Physical, Dark
      Weak
      Light
      A young girl, no older than nineteen and dressed in a hospital gown, stands in front of the now-locked door. With brown hair tied in a braid and thrown over her shoulder, she approaches with a hammar in hand.

      "You won't leave. You'll never leave.

      With extraordinary strength, she'll pin down the closest person with the intent of hammering their hands with nails into the floor. Anyone who interferes will be dragged away by another Yuki-chan. From the shadows, more and more Yuki-chans appear until the room nearly reaches max capacity. Using their fearsome strength and numbers, they pin down intruders and proceed to nail every part of their body into the ground. They can't be reasoned with and they will not stop until there is not a single spot left that they can't stick a nail into.

      Hammers and metal nails can be collected as loot.

    DOOR TWO

      The second door leads to another plain room with two side-by-side beds. Yet again, the door will be locked from behind and cannot be broken down. Searching for clues will reveal a short book about senbazuru: one thousand origami cranes. It details that an ancient Japanese legend promises that anyone who folds a thousand origami cranes will be granted a wish by the gods. As a result, those who fall seriously ill are often the recipients and/or creators of a senbazuru. Tucked in between one of the pages is a single crane that has already been folded, but flattened in the book. Looking through the drawers of the room reveals thousands of origami paper with instructions on how to fold cranes.

      If it isn't obvious, a thousand cranes must be created in order to escape from the room. Whether they're perfectly folded or clumsily made, it does not matter. A thousand birds must be made and if characters succeed before they are kicked out of the dungeon or starve to death, the door will unclick and open. Just like the wish given after the creation of the senbazuru, absolutely nothing happens.

    DOOR THREE

      The third door leads to yet another empty room with two beds. On the bed furthest from the door, next to the window, a plastic ring lies on the pillow. A bronze key is tied to the toy with a string and by examining it, it appears to unlock the gate that leads to the third floor. However, the moment the ring and key are picked up, a dark shadow appears behind the holder.

      JUON
      Type
      Shadow
      Resists
      Physical, Dark
      Weak
      Light
      This dark shadow has no defining features. Only comprised of black scribbles, this void simply moves to engulf characters in its embrace. Surprisinly fast, it swallows entire beings and puts its captive's mind through overwhelming feelings of despair and agony. As their minds go through their worst nightmares, infected characters will move on their own and proceed to attack others in the room. Those who are trapped under the shadow's influence will only return to normal after either being forcefully removed, being knocked out, or the Shadow being defeated.

      Nothing can be collected as loot.
    Those with the key may proceed down to the third floor...

FLOOR 3 - THE SUGERICAL WARD

    With a sign that marks the floor as the "THE SURGEICAL WARD", another sign underneath reads, "NO OUTSIDE OBJECTS". Before proceeding into ward, a small weight sensor is placed on the last step of the stairs and on the right, a garbage chute is affixed to the wall. Only those who throw everything asides from the clothing their back will be allowed to go through the gate. After disposing of everything, including their omamoris, the door will open and allow for visitors to go through.

    Out of the previous floors, the surgical ward is the darkest one so far. Only a handful of lights are on, though these take on a sickly yellow tint and hardly flicker. In addition, the floor abandons the previous layouts and takes on a completely open concept with only two doors: the entrance and the exit. Large plastic sheets hang from the ceiling and the air is hot and sticky, filled with a terrible odour that is a mix between blood and rotten flesh. Occasionally, loud ear-piercing screams will be heard throughout the floor and those who were unfortunate enough to be captured on the previous floors, they will be brought down here for their operation.

    THE DOCTOR
    Type
    F.O.E.
    Nulls
    Physical, Dark
    Weak
    Light
    The captured will be strapped to an operating bed with an overly bright light hanging over them. The Doctor parts the plastic sheets and stands before the bed, speaking in a thundering voice.

    "Don't worry, you're in good hands. I'll fix you up."

    Those who have been captured together or roughly around the same time will be placed in beds next to each other while the Doctor operates on one patient at a time. Cutting open his patients with various medical tools, he pokes and prods inside. He pulls and snips at organs, saws off limbs, drains the blood, and performs any sort of "surgical procedures" that he can get away with.

    Even if the straps have been pulled apart, the Doctor's large imposing size makes it difficult to resist. With the strength of a F.O.E., the Doctor will not submit to simple, weak attacks and with various medications in his pockets, he can heal himself at any given moment. Occasionally, the Noppera-bo nurses will come to his aid and fight alongside with him. It is best to avoid him rather than fight, though for the ones already captured... there's not much else to do, but scream.
    As tempting as it is to rescue those who are undergoing the Doctor's cruel operation, without any omamoris or weapons, it'd be impossible to take him down. The best solution is to navigate through the floor while not attracting the attention of the Doctor or his nurses. When the F.O.E. isn't operating on a character, he'll tear apart various Shadows instead, occasionally throwing out pieces or entire bodies when he's finished. Nurses will roam the area to wheel in new patients strapped to beds and take the dead bodies out.

    In each corner of the floor is a waste pile, containing dirty clothes, discarded surical equipment, and the occassional body part. Digging through them will prove fruitless as none of them will contain the key to the exit. The more daring ones who come to take a closer look at the Doctor, whether from the operating table or from the sidelines, will notice a string tied around the Doctor's ankle. The string holds a lock of hair wrapped around a bronze key. Grab this key and escape before the Doctor catches on.

FLOOR 4 - THE MORGUE

    The final stairway has no lights. Going down the stairs will be a cautious task as there is no indiciation on where the end is, but upon reaching the bottom, a single light just barely shines on the last door. All the belongings that have been thrown into the chute from the previous floor lie by the door. Bolted to the front of the entrance, a metal plate reads "THE MORGUE" and a note is taped underneath it.

    "To Niko-chan, please rest in peace, Yuki."

    The final key is taped behind the note and can be used to open the door. Upon entering, the area reveals an oversized morgue with multiple lockers, each containing the name of every character in Hirajiro, including Rei's. On a gurney in the back of the room, Rei(?) sits in the back with Ananke, rabbits resting in their laps.

    There is nothing else in the room.

ICHI NOTES

    ⬥ Characters who die in this dungeon may either wake up in the morgue and in their respective locker or thrown out of the dungeon once the Lockdown ends.
    ⬥ The level of gore and severity of the Doctor's operations will be left up to the player's discretion.
    ⬥ The Doctor may appear randomly throughout the floors, wandering around and looking for new patients. He may be fought but it will be difficult to kill as he will heal or retreat if he needs to.
    ⬥ Throughout the first three floors, ghosts of Rei may be found. On the first floor, she will appear as a young child. On the second floor, she will appear as a teenager. On the third floor, she will appear as a teenager, but with a shaven head. All three versions of Rei will never face the characters and immediately run away, fading into the darkness, if chased. Occasionally, she will scream and attract the attention of Shadows. If quietly followed without an attempt to capture her, she may lead to the correct areas that will contain the keys.
    ⬥ If your character really wants to get through an inaccessible door, just let me know and I will create a new horror scenario for you. I cut out a lot so I am filled with ideas for all these gremlins...
    ⬥ The top-level to speak with Shadow Rei will be unscreened once at least one character manages to get through the third floor and down to the fourth. Please let me know when that happens.
    ⬥ This dungeon will last until 12/14 at the latest. Please indicate dates in your top-levels to keep track.
    ⬥ Threads from this log may be used for the dungeon requirement for AC.
    ⬥ Have fun! Don't die.

overstrain: * (pic#5531548)

[personal profile] overstrain 2019-12-04 03:03 pm (UTC)(link)
[ Terry turns normally when Seto taps him on the shoulder as if they're not in a haunted hospital with monsters roaming around. When Seto starts reading Terry's mind, there's nothing. However, Terry's eyes refocus with the charm knife in his hand and quickly understands what Seto's trying to do.

"Did you want to stick around with me...? It can be dangerous. I'm only trying to clear the floor so that other people won't have to worry about them."
]
windbreakers: (94)

[personal profile] windbreakers 2019-12-04 03:51 pm (UTC)(link)
[ It's a shame that he can't communicate telepathically so he's just resorted an awkward game of charades. He nods. He agrees that keeping together is probably best, but he throws an apologetic look. He can't help that much considering how much weaker he and Hachiko are. He just has to rely on sneaking around, but with his eye ability, he should be able to scout the area. If Terry wants to clear the floor then he can help with that. ]

[ ... though their thoughts and feeling are, for a lack of a better word, unpleasant. ]

[ He motions towards the Shadows around the corner, points to his eyes, then to his temple. ]
overstrain: * (pic#13294414)

[personal profile] overstrain 2019-12-04 03:57 pm (UTC)(link)
[ Terry already knows that Seto is reading his mind so that they can keep quiet, so he's not sure what he's trying to communicate here. But thanks to Seto, he's aware that there's a Shadow around the corner, so he readies his shortbow with the kouha arrows, ready to shoot them. They gotta ambush this. ]
windbreakers: (Default)

[personal profile] windbreakers 2019-12-04 05:31 pm (UTC)(link)
[ The Shadow, a nurse and patient duo, have their backs turned to Terry. They don't notice anything out of the ordinary and continue to waddle their way down the hall. It should be an easy shot for him. Right before he fires, though, Seto puts a hand on his shoulder and puts up a finger. Wait. ]

[ After a few seconds, another pair turns the corner at the end and groups up with the first. There are now four Shadows altogether, huddled and idly standing in the hall. ]
overstrain: * (pic#5531547)

[personal profile] overstrain 2019-12-04 06:33 pm (UTC)(link)
[ Four Shadows... Terry thinks he can take them on. He closes his eyes for five seconds to get a relative scanning of the area. There are a lot more on this floor than he thought, but he can probably get Vassago to clear them all. He puts his shortbow and arrows away and gets out the charm knife again.

"I can probably take them all... but I'm not sure if I can protect you in the process."
]
windbreakers: (40)

[personal profile] windbreakers 2019-12-04 08:38 pm (UTC)(link)
[ He waves his hand side to side. It's all right, don't worry about him. He pulls out his omamori from his pocket and summons out Hachiko. Luckily, the Persona is sized just like a normal Akita dog so he can hide without any problems. He stays silent and looks up at Terry. It's all right. He's weak, but he won't go down with a fight. ]
overstrain: * (pic#13280482)

[personal profile] overstrain 2019-12-04 08:46 pm (UTC)(link)
[ Alright, cool. Terry goes in to shred those Noppera-bos by stabbing and slashing them repeatedly with the serrated charm knife. Even with his strength sealed by Orien, he manages to make a quick work of the Shadows because he's gotten used to working around Shadows that resist physical damage. There's a Noppera-bo that's charmed with enough slashes done to it and Terry makes it go hunt down the other Noppera-bos in a distance so they can make a ruckus together, far from Terry and Seto. ]
windbreakers: (47)

[personal profile] windbreakers 2019-12-04 08:55 pm (UTC)(link)
[ Holy shit, Terry... Seto knows that they have to kill them, but chill... this is gruesome and he's really glad that the Noppera-bos dissolve into the shadows so there aren't torn up monsters bleeding out. He stays behind with Hachiko, on guard in case any come his way, but luckily, none do. He constantly scans the area as far as he can, trying to hear for any more voices and thoughts of silent Shadows, but there are none within their area. The one that Terry charmed is causing a huge commotion so all the other Noppera-bos begin to gather around that area. ]

[ Unactiviating his eye ability, Seto steps out and walks up to Terry. He slaps him on the back. ]


That was pretty impressive. I'm lucky that you're on my side.
overstrain: * (pic#5531544)

[personal profile] overstrain 2019-12-04 09:06 pm (UTC)(link)
... Thanks.

[ That gets Terry to smile, because I don't think anyone has ever said that out loud to him before in a nonbiting away. That's really sad. He's learned this tactic from the lake Dungeon, with wolf bites causing charm and bears that resist physical attacks... yeah, it's not that different here if he does it like this. ]

Let's go look for the key.
windbreakers: (14)

[personal profile] windbreakers 2019-12-04 09:13 pm (UTC)(link)
[ That's so sad, Terry... Seto will be here to boost your self-confidence or something wtf be nicer to Terry, everyone. ]

Sure. The other Shadows are on the opposite side of the floor, so we should have enough time to search through any of these three doors before they come back.

[ i'll let you choose the room, haki, either paper cranes until their fingers bleed and i guess the doctor's like holy shit you guys take too long... or the shadow where they may or may not duke it out before the doctor is like holy shit you guys are still taking too long ]
overstrain: * (pic#5531552)

[personal profile] overstrain 2019-12-04 10:01 pm (UTC)(link)
[ Everyone wonders why Terry has depression and I'm just "gestures to everything". When Red reached out in a nicer way, Terry cried at work. It's gotten really bad...

Terry looks and points at the crane room.
]

Let's try this one, nya.
Edited (I forgot the nyas) 2019-12-04 22:52 (UTC)
windbreakers: (61)

[personal profile] windbreakers 2019-12-04 10:52 pm (UTC)(link)
[ i am extremely upset right now and i'm going to have both rei and seto shower terry in love. they'll become the #protectterrysquad ]

[ Seto nods and goes to approach the door. He opens it slightly, peeking inside before he opens it completely. There's nothing in it, so he walks in. Hachiko runs around the room, sniffing at everything. ]


I'll check the beds.

[ Maybe a key will be hidden in the sheets or the pillows, but then the door locks and hm, that's concerning. ]
overstrain: * (pic#5531540)

[personal profile] overstrain 2019-12-04 11:06 pm (UTC)(link)
[ just yesterday you said shadow rei was gonna mock him for losing his pinky ichi

Terry follows Seto in and he's... more or less used to the door closing behind him now. He looks in places other than the beds for the key, but... nothing. The drawers have origami paper, and he finds the book on thousand cranes. He remembers the talk he had with Rei about a thousand cranes. Connecting that and how Rei disappeared, along with the rabbit doll on the first floor, he's fairly certain that this is Rei's dungeon. He frowns and goes to pick at the lock, but it's no go. His powers are sealed because Orien thinks he'd be fine without them.

...
]

The door isn't opening, nya. We... shouldn't have to actually make a thousand cranes to leave, do we, nya?

[ It's the only thing that's here... and as far as he knows, he can't find a key. ]
Edited (how long have i had terry nya... i'm so tired) 2019-12-04 23:07 (UTC)
windbreakers: (41)

[personal profile] windbreakers 2019-12-04 11:14 pm (UTC)(link)
[ yeah. she'll mock him, try to kill him, find out that she can't, take him as her prisoner, and protect him like that, yandere-style. ]

... I can't find a key in the beds. Does the book tell us that we have to make a thousand cranes?

[ It'd be pretty tedious if they really do have to make that many... ]
overstrain: * (pic#13280477)

[personal profile] overstrain 2019-12-04 11:29 pm (UTC)(link)
[ Shadow Rei hanging out with Shadow Terry, exchanging cage tips. "So this is how you hold him captive" LMAO

Terry looks so exasperated at the thought, but you know what. These rooms are freaking weird.
]

Might as well, nya... If time passes and something else happens, we can ditch the cranes, nya.

[ I'm gonna fucking nya like my life depends on it, Ichi.

Terry gets out the origami paper and opens the 1000 cranes book. He's made so many in his existence, what's a thousand more...?
]
windbreakers: (Default)

[personal profile] windbreakers 2019-12-05 12:50 am (UTC)(link)
[ LMAO shadow rei and shadow terry would get along so well. it'd just be like normal rei and terry cr but more... awful, haha ]

[ Making a thousand cranes seems extremely tedious but it really doesn't seem like there's anything else they can do. He didn't find a key and Hachiko went to check underneath the beds, but didn't find anything either. He whines a bit as he lies down while Seto takes a seat on the bed. He takes a few sheets of origami paper and begins to fold the cranes. He doesn't need instructions on how to make them, having had to make a ton for one of his part-time jobs, so he is able to pump them out pretty quickly. ]


Are these for a senbazuru?

[ Since it's a hospital and all, it seems fitting. ]
overstrain: * (pic#5531548)

[personal profile] overstrain 2019-12-05 12:53 am (UTC)(link)
[ Talking about regular yandere things, nbd. ]

... Yeah, I guess so, nya.

[ Terry doesn't know the Japanese term for it, but it sounds pretty similar. He starts making cranes pretty quickly too. ]

I have an idea whose dungeon this is, nya... sometimes Shadow Dungeons appear, nya. I had one too... they're all awful, nya.
windbreakers: (07)

[personal profile] windbreakers 2019-12-05 12:57 am (UTC)(link)
[ Seto looks up from his crane. ]

A "Shadow Dungeon"?

[ What's that? No one has explained it to him. Aren't Shadows just the monsters in these dungeons? ]
overstrain: * (pic#13280488)

[personal profile] overstrain 2019-12-05 01:02 am (UTC)(link)
[ Terry will just keep folding cranes as he talks, since it's faster this way. ]

Sometimes, when you deny the aspect of what your Persona represents, you get a Shadow, nya. Your special Shadow is supposed to represent the flipside of Personas, where they mostly embody your positive traits, Shadows are negative... but they both exist to protect you, nya. It's just... Shadows tend to be more extreme, in a sense, nya.

[ Terry quietly sighs as he puts the crane off to the side and makes another one. ]

... I can't help to think it's my fault that this Dungeon is here, because I've done bad things that might have made her hate or scared of me, nya.
windbreakers: (01)

[personal profile] windbreakers 2019-12-05 01:19 am (UTC)(link)
[ Seto paused for a moment to listen to Terry, but when he sees the other Persona user continue to fold as he talks, he does the same. He does stop again, however, when Terry admits that he thinks it might be his fault (yeah, it is). He looks up. ]

Whose dungeon is this?
overstrain: * (pic#13331335)

[personal profile] overstrain 2019-12-05 01:28 am (UTC)(link)
... Her name is Rei; she's my little sister, nya.

[ ... ]

Not blood-related, but we just kinda... adopted each other, I guess, nya? Something like that, nya.
windbreakers: (25)

[personal profile] windbreakers 2019-12-05 06:08 pm (UTC)(link)
[ Ah, he understands. If the Tateyama family didn't adopt him along with Kido and Kano, maybe they still would have ended up as siblings. ]

[ He nods. ]


If that's the case, I'm sure that if you talk with her, you can clear things up. Fights and bad situations are inevitable, but in the end, you're still siblings. You'll be able to understand each other.
overstrain: * (pic#13280488)

[personal profile] overstrain 2019-12-05 06:11 pm (UTC)(link)
I hope so, nya... I really want to make up with her.

[ It's not just Rei that probably harbors those feelings though. Kido's scared of Murder Terry, and Jiro thinks it's in awful distaste and they're already on bad terms. He looks over at the cranes. They're gonna be in here forever... ]

I never had a family before them though, so I didn't know how that was like, nya.
windbreakers: (36)

[personal profile] windbreakers 2019-12-05 08:18 pm (UTC)(link)
[ Seto's slowly working his way through his cranes as he speaks, leaving them on Hachiko's body. The dog doesn't seem to mind and just lies completely still until he's covered with paper birds. ]

... when we were all kids, Kano and I once almost lost Kido.

[ He speaks as he continues to look down, folding away. ]

A huge fight broke out and that was enough for Kido to decide to be taken in by a family that came by earlier. She didn't want anything to do with us anymore and she didn't talk to us for an entire week until the family arrived. I cried the entire time, haha.

[ He lets out a small laugh, thinking back to how he was as a child. He was so weak and timid. He cried at every little thing. He's come a long way since then. ]

I didn't want to lose her because she was my first friend and the only thing that resembled as a family to me, but as you know, we're still together. We worked things out. You just need to talk and figure things out, even if it's awkward and tough. If the two of you care about each other, you'll find a way.

[ Granted, the only reason why it did work out, in the end, was because the family adopted all three of them, rather than just Kido. However, they still made up at the end and consider each other as siblings. ]
overstrain: * (pic#13366917)

[personal profile] overstrain 2019-12-05 09:40 pm (UTC)(link)
[ Is that really how orphanages work...? He thought the parents chose the kid, not the other way around. Terry looks on with interest as he folds cranes. ]

I wonder why we're always drawn to her despite her being who she is, nya.

[ He quietly says to himself. He's been having some doubts lingering in his head lately, and he closes his eyes. Terry doesn't want to think about it. ]

Thanks, Seto... I'll try to think of a way, nya. It's just been really hard to think lately, nya. I don't think I'm good with talking to people anymore, nya... I had too many cases where I failed because I didn't know how to talk things out with people.

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